20 lines
468 B
C#
20 lines
468 B
C#
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using Lidgren.Network;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace SRMultiplayer.Packets
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{
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[Packet(PacketType.ActorReproduceTime)]
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public class PacketActorReproduceTime : Packet
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{
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public int ID;
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public double Time;
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public PacketActorReproduceTime() { }
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public PacketActorReproduceTime(NetIncomingMessage im) { Deserialize(im); }
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}
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}
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