SRMP-Public/SRMP/Packets/FX/PacketIncinerateFX.cs

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2023-05-29 22:23:11 +02:00
using Lidgren.Network;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using UnityEngine;
namespace SRMultiplayer.Packets
{
[Packet(PacketType.IncinerateFX)]
public class PacketIncinerateFX : Packet
{
public string ID;
public bool Small;
public bool Ash;
public Vector3 Position;
public Quaternion Rotation;
public PacketIncinerateFX() { }
public PacketIncinerateFX(NetIncomingMessage im) { Deserialize(im); }
}
}