Merge branch 'main' of https://github.com/Twirlbug/srmp-public
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README.md
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README.md
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# srmp-public
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Currently working on going through the code, adding notes and fixing some of the bugs in my free time.
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I adore this mod and wanted to help out however I could.
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I adore this mod and want to give both credit and a huge thank you to Saty for the corigional creation of the mod.
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Currently, slowly working my way through the known list of bugs as of 1488. (See below)
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--version: 1488----
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Last Known bugs:
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I am slowly working my way through the list of bugs as seen below.
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# Bug Status
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Notes: Bug list compiled from last known bug list of version 1488
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FIXED:
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- Multiplayer window doesn't show up on resolutions < 1920x1080
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IN PROGRESS (NEEDS MORE TESTING):
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- Exchange sometimes skips rewards if multiple players put items in at the same time
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- Exchange chest disappears without rewards
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Known Bugs:
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- Plort collectors don't work properly sometimes (Playing effect but not pulling anything)
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- Nutcracker doesn't spit out right amount, or spits out "babies"
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- Slimes sometimes appear "angry" for other players
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@ -15,14 +23,13 @@ Last Known bugs:
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- First time using the mod can apparently break a lot of things (falling through world, slimes not eating) - Restarting the game fixes it
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- DLCs don't seem to be loaded correctly when leaving and joining
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- DLC are not initialized on game start, making the "You need following DLCs:" message pop up (Can be fixed by loading the "Manage DLCs" menu and trying again)
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- FIXED: Multiplayer window doesn't show up on resolutions < 1920x1080
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- Gordos don't drop things sometimes
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- Slimes sometimes dont produce plorts
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- Drones get stuck in place sometimes
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- Chat sometimes empty for remote players
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- Upgrades sometimes does not get applied to All players
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---------------------------------------------------------------------------------
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Origional File From SatyPardus
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@ -45,7 +45,7 @@ namespace SRMultiplayer
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private static System.Random m_Random = new System.Random();
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/// <summary>
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/// Gets a new random actor id for netowkr actors
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/// Gets a new random actor id for netowork actors
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/// </summary>
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/// <returns>Random integer between in Min and int max that is not in the current sessions of NetworkActors</returns>
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public static int GetRandomActorID()
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