This commit is contained in:
Twirlbug 2023-07-01 02:52:16 -05:00
commit 51bd997657
2 changed files with 15 additions and 8 deletions

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@ -1,13 +1,21 @@
# srmp-public
Currently working on going through the code, adding notes and fixing some of the bugs in my free time.
I adore this mod and wanted to help out however I could.
I adore this mod and want to give both credit and a huge thank you to Saty for the corigional creation of the mod.
Currently, slowly working my way through the known list of bugs as of 1488. (See below)
--version: 1488----
Last Known bugs:
I am slowly working my way through the list of bugs as seen below.
# Bug Status
Notes: Bug list compiled from last known bug list of version 1488
FIXED:
- Multiplayer window doesn't show up on resolutions < 1920x1080
IN PROGRESS (NEEDS MORE TESTING):
- Exchange sometimes skips rewards if multiple players put items in at the same time
- Exchange chest disappears without rewards
Known Bugs:
- Plort collectors don't work properly sometimes (Playing effect but not pulling anything)
- Nutcracker doesn't spit out right amount, or spits out "babies"
- Slimes sometimes appear "angry" for other players
@ -15,14 +23,13 @@ Last Known bugs:
- First time using the mod can apparently break a lot of things (falling through world, slimes not eating) - Restarting the game fixes it
- DLCs don't seem to be loaded correctly when leaving and joining
- DLC are not initialized on game start, making the "You need following DLCs:" message pop up (Can be fixed by loading the "Manage DLCs" menu and trying again)
- FIXED: Multiplayer window doesn't show up on resolutions < 1920x1080
- Gordos don't drop things sometimes
- Slimes sometimes dont produce plorts
- Drones get stuck in place sometimes
- Chat sometimes empty for remote players
- Upgrades sometimes does not get applied to All players
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Origional File From SatyPardus

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@ -45,7 +45,7 @@ namespace SRMultiplayer
private static System.Random m_Random = new System.Random();
/// <summary>
/// Gets a new random actor id for netowkr actors
/// Gets a new random actor id for netowork actors
/// </summary>
/// <returns>Random integer between in Min and int max that is not in the current sessions of NetworkActors</returns>
public static int GetRandomActorID()