b1525 - Added IPv6 support

This commit is contained in:
Saty 2024-01-01 21:23:01 +01:00
parent 256e2370a3
commit fdd4c7bac7
8 changed files with 275 additions and 197 deletions

View file

@ -70,7 +70,8 @@ namespace SRMultiplayer
!assembly.GetName().Name.Contains("Logger") && !assembly.GetName().Name.Contains("Mono.") && !assembly.GetName().Name.Contains("Harmony") &&
!assembly.GetName().Name.Equals("SRML") && !assembly.GetName().Name.Equals("SRML.Editor") && !assembly.GetName().Name.Equals("Newtonsoft.Json") &&
!assembly.GetName().Name.Equals("INIFileParser") && !assembly.GetName().Name.Equals("SRMultiplayer") && !assembly.GetName().Name.Contains("Microsoft.") &&
!assembly.GetName().Name.Equals("SRMP") && !assembly.GetName().Name.Equals("XGamingRuntime") && !Globals.UserData.IgnoredMods.Contains(assembly.GetName().Name))
!assembly.GetName().Name.Equals("SRMP") && !assembly.GetName().Name.Equals("XGamingRuntime") && !assembly.GetName().Name.Contains("MonoMod.Utils.")
&& !Globals.UserData.IgnoredMods.Contains(assembly.GetName().Name))
{
mods.Add(assembly.GetName().Name);
}

View file

@ -123,7 +123,7 @@ namespace Lidgren.Network
mutex.WaitOne();
if (m_socket == null)
m_socket = new Socket(AddressFamily.InterNetwork, SocketType.Dgram, ProtocolType.Udp);
m_socket = new Socket(m_configuration.LocalAddress.AddressFamily, SocketType.Dgram, ProtocolType.Udp);
if (reBind)
m_socket.SetSocketOption(SocketOptionLevel.Socket, SocketOptionName.ReuseAddress, (int)1);
@ -132,7 +132,19 @@ namespace Lidgren.Network
m_socket.SendBufferSize = m_configuration.SendBufferSize;
m_socket.Blocking = false;
var ep = (EndPoint)new NetEndPoint(m_configuration.LocalAddress, reBind ? m_listenPort : m_configuration.Port);
if (m_configuration.DualStack)
{
if (m_configuration.LocalAddress.AddressFamily != AddressFamily.InterNetworkV6)
{
LogWarning("Configuration specifies Dual Stack but does not use IPv6 local address; Dual stack will not work.");
}
else
{
m_socket.DualMode = true;
}
}
var ep = (EndPoint)new NetEndPoint(m_configuration.LocalAddress, reBind ? m_listenPort : m_configuration.Port);
m_socket.Bind(ep);
try
@ -412,172 +424,175 @@ namespace Lidgren.Network
// update now
now = NetTime.Now;
do
try
{
do
{
ReceiveSocketData(now);
} while (m_socket.Available > 0);
}
catch (SocketException sx)
{
switch (sx.SocketErrorCode)
{
case SocketError.ConnectionReset:
// connection reset by peer, aka connection forcibly closed aka "ICMP port unreachable"
// we should shut down the connection; but m_senderRemote seemingly cannot be trusted, so which connection should we shut down?!
// So, what to do?
LogWarning("ConnectionReset");
return;
case SocketError.NotConnected:
// socket is unbound; try to rebind it (happens on mobile when process goes to sleep)
BindSocket(true);
return;
default:
LogWarning("Socket exception: " + sx.ToString());
return;
}
}
}
private void ReceiveSocketData(double now)
{
int bytesReceived = m_socket.ReceiveFrom(m_receiveBuffer, 0, m_receiveBuffer.Length, SocketFlags.None, ref m_senderRemote);
if (bytesReceived < NetConstants.HeaderByteSize)
return;
//LogVerbose("Received " + bytesReceived + " bytes");
var ipsender = (NetEndPoint)m_senderRemote;
if (m_upnp != null && now < m_upnp.m_discoveryResponseDeadline && bytesReceived > 32)
{
int bytesReceived = 0;
try
// is this an UPnP response?
string resp = System.Text.Encoding.UTF8.GetString(m_receiveBuffer, 0, bytesReceived);
if (resp.Contains("upnp:rootdevice") || resp.Contains("UPnP/1.0"))
{
bytesReceived = m_socket.ReceiveFrom(m_receiveBuffer, 0, m_receiveBuffer.Length, SocketFlags.None, ref m_senderRemote);
}
catch (SocketException sx)
{
switch (sx.SocketErrorCode)
{
case SocketError.ConnectionReset:
// connection reset by peer, aka connection forcibly closed aka "ICMP port unreachable"
// we should shut down the connection; but m_senderRemote seemingly cannot be trusted, so which connection should we shut down?!
// So, what to do?
LogWarning("ConnectionReset");
return;
case SocketError.NotConnected:
// socket is unbound; try to rebind it (happens on mobile when process goes to sleep)
BindSocket(true);
return;
default:
LogWarning("Socket exception: " + sx.ToString());
return;
}
}
if (bytesReceived < NetConstants.HeaderByteSize)
return;
//LogVerbose("Received " + bytesReceived + " bytes");
var ipsender = (NetEndPoint)m_senderRemote;
if (m_upnp != null && now < m_upnp.m_discoveryResponseDeadline && bytesReceived > 32)
{
// is this an UPnP response?
string resp = System.Text.Encoding.UTF8.GetString(m_receiveBuffer, 0, bytesReceived);
if (resp.Contains("upnp:rootdevice") || resp.Contains("UPnP/1.0"))
{
try
{
resp = resp.Substring(resp.ToLower().IndexOf("location:") + 9);
resp = resp.Substring(0, resp.IndexOf("\r")).Trim();
m_upnp.ExtractServiceUrl(resp);
return;
}
catch (Exception ex)
{
LogDebug("Failed to parse UPnP response: " + ex.ToString());
// don't try to parse this packet further
return;
}
}
}
NetConnection sender = null;
m_connectionLookup.TryGetValue(ipsender, out sender);
//
// parse packet into messages
//
int numMessages = 0;
int numFragments = 0;
int ptr = 0;
while ((bytesReceived - ptr) >= NetConstants.HeaderByteSize)
{
// decode header
// 8 bits - NetMessageType
// 1 bit - Fragment?
// 15 bits - Sequence number
// 16 bits - Payload length in bits
numMessages++;
NetMessageType tp = (NetMessageType)m_receiveBuffer[ptr++];
byte low = m_receiveBuffer[ptr++];
byte high = m_receiveBuffer[ptr++];
bool isFragment = ((low & 1) == 1);
ushort sequenceNumber = (ushort)((low >> 1) | (((int)high) << 7));
if (isFragment)
numFragments++;
ushort payloadBitLength = (ushort)(m_receiveBuffer[ptr++] | (m_receiveBuffer[ptr++] << 8));
int payloadByteLength = NetUtility.BytesToHoldBits(payloadBitLength);
if (bytesReceived - ptr < payloadByteLength)
{
LogWarning("Malformed packet; stated payload length " + payloadByteLength + ", remaining bytes " + (bytesReceived - ptr));
return;
}
if (tp >= NetMessageType.Unused1 && tp <= NetMessageType.Unused29)
{
ThrowOrLog("Unexpected NetMessageType: " + tp);
return;
}
try
{
if (tp >= NetMessageType.LibraryError)
{
if (sender != null)
sender.ReceivedLibraryMessage(tp, ptr, payloadByteLength);
else
ReceivedUnconnectedLibraryMessage(now, ipsender, tp, ptr, payloadByteLength);
}
else
{
if (sender == null && !m_configuration.IsMessageTypeEnabled(NetIncomingMessageType.UnconnectedData))
return; // dropping unconnected message since it's not enabled
NetIncomingMessage msg = CreateIncomingMessage(NetIncomingMessageType.Data, payloadByteLength);
msg.m_isFragment = isFragment;
msg.m_receiveTime = now;
msg.m_sequenceNumber = sequenceNumber;
msg.m_receivedMessageType = tp;
msg.m_senderConnection = sender;
msg.m_senderEndPoint = ipsender;
msg.m_bitLength = payloadBitLength;
Buffer.BlockCopy(m_receiveBuffer, ptr, msg.m_data, 0, payloadByteLength);
if (sender != null)
{
if (tp == NetMessageType.Unconnected)
{
// We're connected; but we can still send unconnected messages to this peer
msg.m_incomingMessageType = NetIncomingMessageType.UnconnectedData;
ReleaseMessage(msg);
}
else
{
// connected application (non-library) message
sender.ReceivedMessage(msg);
}
}
else
{
// at this point we know the message type is enabled
// unconnected application (non-library) message
msg.m_incomingMessageType = NetIncomingMessageType.UnconnectedData;
ReleaseMessage(msg);
}
}
resp = resp.Substring(resp.ToLower().IndexOf("location:") + 9);
resp = resp.Substring(0, resp.IndexOf("\r")).Trim();
m_upnp.ExtractServiceUrl(resp);
return;
}
catch (Exception ex)
{
LogError("Packet parsing error: " + ex.Message + " from " + ipsender);
LogDebug("Failed to parse UPnP response: " + ex.ToString());
// don't try to parse this packet further
return;
}
ptr += payloadByteLength;
}
}
NetConnection sender = null;
m_connectionLookup.TryGetValue(ipsender, out sender);
//
// parse packet into messages
//
int numMessages = 0;
int numFragments = 0;
int ptr = 0;
while ((bytesReceived - ptr) >= NetConstants.HeaderByteSize)
{
// decode header
// 8 bits - NetMessageType
// 1 bit - Fragment?
// 15 bits - Sequence number
// 16 bits - Payload length in bits
numMessages++;
NetMessageType tp = (NetMessageType)m_receiveBuffer[ptr++];
byte low = m_receiveBuffer[ptr++];
byte high = m_receiveBuffer[ptr++];
bool isFragment = ((low & 1) == 1);
ushort sequenceNumber = (ushort)((low >> 1) | (((int)high) << 7));
if (isFragment)
numFragments++;
ushort payloadBitLength = (ushort)(m_receiveBuffer[ptr++] | (m_receiveBuffer[ptr++] << 8));
int payloadByteLength = NetUtility.BytesToHoldBits(payloadBitLength);
if (bytesReceived - ptr < payloadByteLength)
{
LogWarning("Malformed packet; stated payload length " + payloadByteLength + ", remaining bytes " + (bytesReceived - ptr));
return;
}
m_statistics.PacketReceived(bytesReceived, numMessages, numFragments);
if (sender != null)
sender.m_statistics.PacketReceived(bytesReceived, numMessages, numFragments);
if (tp >= NetMessageType.Unused1 && tp <= NetMessageType.Unused29)
{
ThrowOrLog("Unexpected NetMessageType: " + tp);
return;
}
} while (m_socket.Available > 0);
}
try
{
if (tp >= NetMessageType.LibraryError)
{
if (sender != null)
sender.ReceivedLibraryMessage(tp, ptr, payloadByteLength);
else
ReceivedUnconnectedLibraryMessage(now, ipsender, tp, ptr, payloadByteLength);
}
else
{
if (sender == null && !m_configuration.IsMessageTypeEnabled(NetIncomingMessageType.UnconnectedData))
return; // dropping unconnected message since it's not enabled
/// <summary>
NetIncomingMessage msg = CreateIncomingMessage(NetIncomingMessageType.Data, payloadByteLength);
msg.m_isFragment = isFragment;
msg.m_receiveTime = now;
msg.m_sequenceNumber = sequenceNumber;
msg.m_receivedMessageType = tp;
msg.m_senderConnection = sender;
msg.m_senderEndPoint = ipsender;
msg.m_bitLength = payloadBitLength;
Buffer.BlockCopy(m_receiveBuffer, ptr, msg.m_data, 0, payloadByteLength);
if (sender != null)
{
if (tp == NetMessageType.Unconnected)
{
// We're connected; but we can still send unconnected messages to this peer
msg.m_incomingMessageType = NetIncomingMessageType.UnconnectedData;
ReleaseMessage(msg);
}
else
{
// connected application (non-library) message
sender.ReceivedMessage(msg);
}
}
else
{
// at this point we know the message type is enabled
// unconnected application (non-library) message
msg.m_incomingMessageType = NetIncomingMessageType.UnconnectedData;
ReleaseMessage(msg);
}
}
}
catch (Exception ex)
{
LogError("Packet parsing error: " + ex.Message + " from " + ipsender);
}
ptr += payloadByteLength;
}
m_statistics.PacketReceived(bytesReceived, numMessages, numFragments);
if (sender != null)
sender.m_statistics.PacketReceived(bytesReceived, numMessages, numFragments);
}
/// <summary>
/// If NetPeerConfiguration.AutoFlushSendQueue() is false; you need to call this to send all messages queued using SendMessage()
/// </summary>
public void FlushSendQueue()
@ -686,7 +701,7 @@ namespace Lidgren.Network
case NetMessageType.Connect:
if (m_configuration.AcceptIncomingConnections == false)
{
LogWarning(m_configuration.AppIdentifier + " Received Connect, but we're not accepting incoming connections!");
LogWarning("Received Connect, but we're not accepting incoming connections!");
return;
}
// handle connect

View file

@ -132,6 +132,9 @@ namespace Lidgren.Network
catch { }
}
//Avoids allocation on mapping to IPv6
private IPEndPoint targetCopy = new IPEndPoint(IPAddress.Any, 0);
internal bool ActuallySendPacket(byte[] data, int numBytes, NetEndPoint target, out bool connectionReset)
{
connectionReset = false;
@ -140,17 +143,25 @@ namespace Lidgren.Network
{
ba = NetUtility.GetCachedBroadcastAddress();
// TODO: refactor this check outta here
if (target.Address.Equals(ba))
{
// Some networks do not allow
// a global broadcast so we use the BroadcastAddress from the configuration
// this can be resolved to a local broadcast addresss e.g 192.168.x.255
target.Address = m_configuration.BroadcastAddress;
m_socket.SetSocketOption(SocketOptionLevel.Socket, SocketOptionName.Broadcast, true);
}
// TODO: refactor this check outta here
if (target.Address.Equals(ba))
{
// Some networks do not allow
// a global broadcast so we use the BroadcastAddress from the configuration
// this can be resolved to a local broadcast addresss e.g 192.168.x.255
targetCopy.Address = m_configuration.BroadcastAddress;
targetCopy.Port = target.Port;
m_socket.SetSocketOption(SocketOptionLevel.Socket, SocketOptionName.Broadcast, true);
}
else if(m_configuration.DualStack && m_configuration.LocalAddress.AddressFamily == AddressFamily.InterNetworkV6)
NetUtility.CopyEndpoint(target, targetCopy); //Maps to IPv6 for Dual Mode
else
{
targetCopy.Port = target.Port;
targetCopy.Address = target.Address;
}
int bytesSent = m_socket.SendTo(data, 0, numBytes, SocketFlags.None, target);
int bytesSent = m_socket.SendTo(data, 0, numBytes, SocketFlags.None, targetCopy);
if (numBytes != bytesSent)
LogWarning("Failed to send the full " + numBytes + "; only " + bytesSent + " bytes sent in packet!");
@ -178,7 +189,7 @@ namespace Lidgren.Network
}
finally
{
if (target.Address == ba)
if (target.Address.Equals(ba))
m_socket.SetSocketOption(SocketOptionLevel.Socket, SocketOptionName.Broadcast, false);
}
return true;

View file

@ -2,7 +2,7 @@
using System.Threading;
using System.Collections.Generic;
using System.Net;
using System.Net.Sockets;
#if !__NOIPENDPOINT__
using NetEndPoint = System.Net.IPEndPoint;
#endif
@ -32,8 +32,8 @@ namespace Lidgren.Network
/// <summary>
/// Signalling event which can be waited on to determine when a message is queued for reading.
/// Note that there is no guarantee that after the event is signaled the blocked thread will
/// find the message in the queue. Other user created threads could be preempted and dequeue
/// Note that there is no guarantee that after the event is signaled the blocked thread will
/// find the message in the queue. Other user created threads could be preempted and dequeue
/// the message before the waiting thread wakes up.
/// </summary>
public AutoResetEvent MessageReceivedEvent
@ -121,9 +121,16 @@ namespace Lidgren.Network
m_connections = new List<NetConnection>();
m_connectionLookup = new Dictionary<NetEndPoint, NetConnection>();
m_handshakes = new Dictionary<NetEndPoint, NetConnection>();
m_senderRemote = (EndPoint)new NetEndPoint(IPAddress.Any, 0);
if (m_configuration.LocalAddress.AddressFamily == AddressFamily.InterNetworkV6)
{
m_senderRemote = (EndPoint)new IPEndPoint(IPAddress.IPv6Any, 0);
}
else
{
m_senderRemote = (EndPoint)new IPEndPoint(IPAddress.Any, 0);
}
m_status = NetPeerStatus.NotRunning;
m_receivedFragmentGroups = new Dictionary<NetConnection, Dictionary<int, ReceivedFragmentGroup>>();
m_receivedFragmentGroups = new Dictionary<NetConnection, Dictionary<int, ReceivedFragmentGroup>>();
}
/// <summary>
@ -148,7 +155,7 @@ namespace Lidgren.Network
}
InitializeNetwork();
// start network thread
m_networkThread = new Thread(new ThreadStart(NetworkLoop));
m_networkThread.Name = m_configuration.NetworkThreadName;
@ -183,7 +190,7 @@ namespace Lidgren.Network
public NetIncomingMessage WaitMessage(int maxMillis)
{
NetIncomingMessage msg = ReadMessage();
while (msg == null)
{
// This could return true...
@ -191,11 +198,11 @@ namespace Lidgren.Network
{
return null;
}
// ... while this will still returns null. That's why we need to cycle.
msg = ReadMessage();
}
return msg;
}
@ -215,7 +222,7 @@ namespace Lidgren.Network
}
return retval;
}
/// <summary>
/// Reads a pending message from any connection, if any.
/// Returns true if message was read, otherwise false.
@ -303,6 +310,8 @@ namespace Lidgren.Network
{
if (remoteEndPoint == null)
throw new ArgumentNullException("remoteEndPoint");
if(m_configuration.DualStack)
remoteEndPoint = NetUtility.MapToIPv6(remoteEndPoint);
lock (m_connections)
{

View file

@ -35,12 +35,12 @@ namespace Lidgren.Network
// -4 bytes to be on the safe side and align to 8-byte boundary
// Total 1408 bytes
// Note that lidgren headers (5 bytes) are not included here; since it's part of the "mtu payload"
/// <summary>
/// Default MTU value in bytes
/// </summary>
public const int kDefaultMTU = 1408;
private const string c_isLockedMessage = "You may not modify the NetPeerConfiguration after it has been used to initialize a NetPeer";
private bool m_isLocked;
@ -48,6 +48,8 @@ namespace Lidgren.Network
private string m_networkThreadName;
private IPAddress m_localAddress;
private IPAddress m_broadcastAddress;
private bool m_dualStack;
internal bool m_acceptIncomingConnections;
internal int m_maximumConnections;
internal int m_defaultOutgoingMessageCapacity;
@ -341,10 +343,26 @@ namespace Lidgren.Network
}
}
/// <summary>
/// Gets or sets the local broadcast address to use when broadcasting
/// </summary>
public IPAddress BroadcastAddress
/// <summary>
/// Gets or sets a value indicating whether the library should use IPv6 dual stack mode.
/// If you enable this you should make sure that the <see cref="LocalAddress"/> is an IPv6 address.
/// Cannot be changed once NetPeer is initialized.
/// </summary>
public bool DualStack
{
get { return m_dualStack; }
set
{
if (m_isLocked)
throw new NetException(c_isLockedMessage);
m_dualStack = value;
}
}
/// <summary>
/// Gets or sets the local broadcast address to use when broadcasting
/// </summary>
public IPAddress BroadcastAddress
{
get { return m_broadcastAddress; }
set

View file

@ -98,7 +98,7 @@ namespace Lidgren.Network
NetAddress ipAddress = null;
if (NetAddress.TryParse(ipOrHost, out ipAddress))
{
if (ipAddress.AddressFamily == AddressFamily.InterNetwork)
if (ipAddress.AddressFamily == AddressFamily.InterNetwork || ipAddress.AddressFamily == AddressFamily.InterNetworkV6)
{
callback(ipAddress);
return;
@ -139,7 +139,7 @@ namespace Lidgren.Network
// check each entry for a valid IP address
foreach (var ipCurrent in entry.AddressList)
{
if (ipCurrent.AddressFamily == AddressFamily.InterNetwork)
if (ipCurrent.AddressFamily == AddressFamily.InterNetwork || ipCurrent.AddressFamily == AddressFamily.InterNetworkV6)
{
callback(ipCurrent);
return;
@ -163,7 +163,7 @@ namespace Lidgren.Network
}
}
/// <summary>
/// <summary>
/// Get IPv4 address from notation (xxx.xxx.xxx.xxx) or hostname
/// </summary>
public static NetAddress Resolve(string ipOrHost)
@ -176,9 +176,9 @@ namespace Lidgren.Network
NetAddress ipAddress = null;
if (NetAddress.TryParse(ipOrHost, out ipAddress))
{
if (ipAddress.AddressFamily == AddressFamily.InterNetwork)
if (ipAddress.AddressFamily == AddressFamily.InterNetwork || ipAddress.AddressFamily == AddressFamily.InterNetworkV6)
return ipAddress;
throw new ArgumentException("This method will not currently resolve other than ipv4 addresses");
throw new ArgumentException("This method will not currently resolve other than IPv4 or IPv6 addresses");
}
// ok must be a host name
@ -189,7 +189,7 @@ namespace Lidgren.Network
return null;
foreach (var address in addresses)
{
if (address.AddressFamily == AddressFamily.InterNetwork)
if (address.AddressFamily == AddressFamily.InterNetwork || address.AddressFamily == AddressFamily.InterNetworkV6)
return address;
}
return null;
@ -240,7 +240,7 @@ namespace Lidgren.Network
}
return new string(c);
}
/// <summary>
/// Returns true if the endpoint supplied is on the same subnet as this host
/// </summary>
@ -465,5 +465,29 @@ namespace Lidgren.Network
// this is defined in the platform specific files
return ComputeSHAHash(bytes, 0, bytes.Length);
}
}
}
/// <summary>
/// Copies from <paramref name="src"/> to <paramref name="dst"/>. Maps to an IPv6 address
/// </summary>
/// <param name="src">Source.</param>
/// <param name="dst">Destination.</param>
internal static void CopyEndpoint(IPEndPoint src, IPEndPoint dst)
{
dst.Port = src.Port;
if (src.AddressFamily == AddressFamily.InterNetwork)
dst.Address = src.Address.MapToIPv6();
else
dst.Address = src.Address;
}
/// <summary>
/// Maps the IPEndPoint object to an IPv6 address. Has allocation
/// </summary>
internal static IPEndPoint MapToIPv6(IPEndPoint endPoint)
{
if (endPoint.AddressFamily == AddressFamily.InterNetwork)
return new IPEndPoint(endPoint.Address.MapToIPv6(), endPoint.Port);
return endPoint;
}
}
}

View file

@ -15,7 +15,7 @@ using System.Resources;
[assembly: AssemblyCulture("")]
// Version informationr(
[assembly: AssemblyVersion("0.0.0.1524")]
[assembly: AssemblyFileVersion("0.0.0.1524")]
[assembly: AssemblyVersion("0.0.0.1525")]
[assembly: AssemblyFileVersion("0.0.0.1525")]
[assembly: NeutralResourcesLanguageAttribute( "en-US" )]

View file

@ -1,7 +1,7 @@
{
"id": "srmp",
"name": "Slime Rancher Multiplayer",
"version": "0.0.1524",
"version": "0.0.1525",
"author": "SatyPardus",
"dependencies": [