#if WINDOWS_RUNTIME // // // // Completely broken right now // // // using System; using System.Collections.Generic; using System.Net; using System.Net.NetworkInformation; using System.Net.Sockets; using System.Security.Cryptography; using System.Threading.Tasks; namespace Lidgren.Network { public class NetAddress { public static readonly HostName Any = null; } public class NetEndPoint { public NetEndPoint(HostName hostname, int port) { HostName = hostname; Port = port; } public NetEndPoint(HostName hostname, string port) { HostName = hostname; Port = int.Parse(port); } public NetEndPoint(string hostname, int port) { HostName = (hostname == null) ? null : new HostName(hostname); Port = port; } public HostName HostName; public int Port; public override string ToString() { return string.Format("{0}:{1}", HostName, Port); } public override int GetHashCode() { return HostName.RawName.GetHashCode() + Port; } public override bool Equals(object obj) { var ep = obj as NetEndPoint; if (ep == null) return false; if (Port != ep.Port) return false; return HostName.RawName.Equals(ep.HostName.RawName); } }; public static partial class NetUtility { [CLSCompliant(false)] public static ulong GetPlatformSeed(int seedInc) { ulong seed = (ulong)Environment.TickCount + (ulong)seedInc; return seed ^ ((ulong)(new object().GetHashCode()) << 32); } /// /// Returns the physical (MAC) address for the first usable network interface /// public static PhysicalAddress GetMacAddress() { throw new NotImplementedException(); } public static IPAddress GetBroadcastAddress() { throw new NotImplementedException(); } /// /// Gets my local IPv4 address (not necessarily external) and subnet mask /// public static IPAddress GetMyAddress(out IPAddress mask) { throw new NotImplementedException(); } public static void Sleep(int milliseconds) { Task.Delay(50).Wait(); } public static NetAddress CreateAddressFromBytes(byte[] bytes) { throw new NotImplementedException(); } private static readonly SHA1CryptoServiceProvider s_sha = new SHA1CryptoServiceProvider(); public static byte[] ComputeSHAHash(byte[] bytes, int offset, int count) { return s_sha.ComputeHash(bytes, offset, count); } } public static partial class NetTime { private static readonly long s_timeInitialized = Environment.TickCount; /// /// Get number of seconds since the application started /// public static double Now { get { return (double)((uint)Environment.TickCount - s_timeInitialized) / 1000.0; } } } } #endif