using Lidgren.Network; using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace SRMultiplayer.Packets { [Packet(PacketType.LandPlotSiloAmmoClear)] public class PacketLandPlotSiloAmmoClear : Packet { public string ID; public byte Type; public int Slot; public PacketLandPlotSiloAmmoClear() { } public PacketLandPlotSiloAmmoClear(NetIncomingMessage im) { Deserialize(im); } } }