using Lidgren.Network; using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace SRMultiplayer.Packets { [Packet(PacketType.LandPlotCollect)] public class PacketLandPlotCollect : Packet { public string ID; public double collectorNextTime; public double forceCollectUntil; public double endCollectAt; public PacketLandPlotCollect() { } public PacketLandPlotCollect(NetIncomingMessage im) { Deserialize(im); } } }