using Lidgren.Network; using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace SRMultiplayer.Packets { [Packet(PacketType.WorldFastForward)] public class PacketWorldFastForward : Packet { public double FastForwardTill; public PacketWorldFastForward() { } public PacketWorldFastForward(NetIncomingMessage im) { Deserialize(im); } } }