SRMP-Public/SRMP/Lidgren.Network/NetBitWriter.cs
2023-05-29 22:23:11 +02:00

513 lines
15 KiB
C#

//#define UNSAFE
//#define BIGENDIAN
/* Copyright (c) 2010 Michael Lidgren
Permission is hereby granted, free of charge, to any person obtaining a copy of this software
and associated documentation files (the "Software"), to deal in the Software without
restriction, including without limitation the rights to use, copy, modify, merge, publish,
distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom
the Software is furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all copies or
substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR
PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
using System;
using System.Collections.Generic;
using System.Diagnostics;
namespace Lidgren.Network
{
/// <summary>
/// Helper class for NetBuffer to write/read bits
/// </summary>
public static class NetBitWriter
{
/// <summary>
/// Read 1-8 bits from a buffer into a byte
/// </summary>
public static byte ReadByte(byte[] fromBuffer, int numberOfBits, int readBitOffset)
{
NetException.Assert(((numberOfBits > 0) && (numberOfBits < 9)), "Read() can only read between 1 and 8 bits");
int bytePtr = readBitOffset >> 3;
int startReadAtIndex = readBitOffset - (bytePtr * 8); // (readBitOffset % 8);
if (startReadAtIndex == 0 && numberOfBits == 8)
return fromBuffer[bytePtr];
// mask away unused bits lower than (right of) relevant bits in first byte
byte returnValue = (byte)(fromBuffer[bytePtr] >> startReadAtIndex);
int numberOfBitsInSecondByte = numberOfBits - (8 - startReadAtIndex);
if (numberOfBitsInSecondByte < 1)
{
// we don't need to read from the second byte, but we DO need
// to mask away unused bits higher than (left of) relevant bits
return (byte)(returnValue & (255 >> (8 - numberOfBits)));
}
byte second = fromBuffer[bytePtr + 1];
// mask away unused bits higher than (left of) relevant bits in second byte
second &= (byte)(255 >> (8 - numberOfBitsInSecondByte));
return (byte)(returnValue | (byte)(second << (numberOfBits - numberOfBitsInSecondByte)));
}
/// <summary>
/// Read several bytes from a buffer
/// </summary>
public static void ReadBytes(byte[] fromBuffer, int numberOfBytes, int readBitOffset, byte[] destination, int destinationByteOffset)
{
int readPtr = readBitOffset >> 3;
int startReadAtIndex = readBitOffset - (readPtr * 8); // (readBitOffset % 8);
if (startReadAtIndex == 0)
{
Buffer.BlockCopy(fromBuffer, readPtr, destination, destinationByteOffset, numberOfBytes);
return;
}
int secondPartLen = 8 - startReadAtIndex;
int secondMask = 255 >> secondPartLen;
for (int i = 0; i < numberOfBytes; i++)
{
// mask away unused bits lower than (right of) relevant bits in byte
int b = fromBuffer[readPtr] >> startReadAtIndex;
readPtr++;
// mask away unused bits higher than (left of) relevant bits in second byte
int second = fromBuffer[readPtr] & secondMask;
destination[destinationByteOffset++] = (byte)(b | (second << secondPartLen));
}
return;
}
/// <summary>
/// Write 0-8 bits of data to buffer
/// </summary>
public static void WriteByte(byte source, int numberOfBits, byte[] destination, int destBitOffset)
{
if (numberOfBits == 0)
return;
NetException.Assert(((numberOfBits >= 0) && (numberOfBits <= 8)), "Must write between 0 and 8 bits!");
// Mask out all the bits we dont want
source = (byte)(source & (0xFF >> (8 - numberOfBits)));
int p = destBitOffset >> 3;
int bitsUsed = destBitOffset & 0x7; // mod 8
int bitsFree = 8 - bitsUsed;
int bitsLeft = bitsFree - numberOfBits;
// Fast path, everything fits in the first byte
if (bitsLeft >= 0)
{
int mask = (0xFF >> bitsFree) | (0xFF << (8 - bitsLeft));
destination[p] = (byte)(
// Mask out lower and upper bits
(destination[p] & mask) |
// Insert new bits
(source << bitsUsed)
);
return;
}
destination[p] = (byte)(
// Mask out upper bits
(destination[p] & (0xFF >> bitsFree)) |
// Write the lower bits to the upper bits in the first byte
(source << bitsUsed)
);
p += 1;
destination[p] = (byte)(
// Mask out lower bits
(destination[p] & (0xFF << (numberOfBits - bitsFree))) |
// Write the upper bits to the lower bits of the second byte
(source >> bitsFree)
);
}
/// <summary>
/// Write several whole bytes
/// </summary>
public static void WriteBytes(byte[] source, int sourceByteOffset, int numberOfBytes, byte[] destination, int destBitOffset)
{
int dstBytePtr = destBitOffset >> 3;
int firstPartLen = (destBitOffset % 8);
if (firstPartLen == 0)
{
Buffer.BlockCopy(source, sourceByteOffset, destination, dstBytePtr, numberOfBytes);
return;
}
int lastPartLen = 8 - firstPartLen;
for (int i = 0; i < numberOfBytes; i++)
{
byte src = source[sourceByteOffset + i];
// write last part of this byte
destination[dstBytePtr] &= (byte)(255 >> lastPartLen); // clear before writing
destination[dstBytePtr] |= (byte)(src << firstPartLen); // write first half
dstBytePtr++;
// write first part of next byte
destination[dstBytePtr] &= (byte)(255 << firstPartLen); // clear before writing
destination[dstBytePtr] |= (byte)(src >> lastPartLen); // write second half
}
return;
}
/// <summary>
/// Reads an unsigned 16 bit integer
/// </summary>
[CLSCompliant(false)]
#if UNSAFE
public static unsafe ushort ReadUInt16(byte[] fromBuffer, int numberOfBits, int readBitOffset)
{
Debug.Assert(((numberOfBits > 0) && (numberOfBits <= 16)), "ReadUInt16() can only read between 1 and 16 bits");
if (numberOfBits == 16 && ((readBitOffset % 8) == 0))
{
fixed (byte* ptr = &(fromBuffer[readBitOffset / 8]))
{
return *(((ushort*)ptr));
}
}
#else
public static ushort ReadUInt16(byte[] fromBuffer, int numberOfBits, int readBitOffset)
{
Debug.Assert(((numberOfBits > 0) && (numberOfBits <= 16)), "ReadUInt16() can only read between 1 and 16 bits");
#endif
ushort returnValue;
if (numberOfBits <= 8)
{
returnValue = ReadByte(fromBuffer, numberOfBits, readBitOffset);
return returnValue;
}
returnValue = ReadByte(fromBuffer, 8, readBitOffset);
numberOfBits -= 8;
readBitOffset += 8;
if (numberOfBits <= 8)
{
returnValue |= (ushort)(ReadByte(fromBuffer, numberOfBits, readBitOffset) << 8);
}
#if BIGENDIAN
// reorder bytes
uint retVal = returnValue;
retVal = ((retVal & 0x0000ff00) >> 8) | ((retVal & 0x000000ff) << 8);
return (ushort)retVal;
#else
return returnValue;
#endif
}
/// <summary>
/// Reads the specified number of bits into an UInt32
/// </summary>
[CLSCompliant(false)]
#if UNSAFE
public static unsafe uint ReadUInt32(byte[] fromBuffer, int numberOfBits, int readBitOffset)
{
NetException.Assert(((numberOfBits > 0) && (numberOfBits <= 32)), "ReadUInt32() can only read between 1 and 32 bits");
if (numberOfBits == 32 && ((readBitOffset % 8) == 0))
{
fixed (byte* ptr = &(fromBuffer[readBitOffset / 8]))
{
return *(((uint*)ptr));
}
}
#else
public static uint ReadUInt32(byte[] fromBuffer, int numberOfBits, int readBitOffset)
{
NetException.Assert(((numberOfBits > 0) && (numberOfBits <= 32)), "ReadUInt32() can only read between 1 and 32 bits");
#endif
uint returnValue;
if (numberOfBits <= 8)
{
returnValue = ReadByte(fromBuffer, numberOfBits, readBitOffset);
return returnValue;
}
returnValue = ReadByte(fromBuffer, 8, readBitOffset);
numberOfBits -= 8;
readBitOffset += 8;
if (numberOfBits <= 8)
{
returnValue |= (uint)(ReadByte(fromBuffer, numberOfBits, readBitOffset) << 8);
return returnValue;
}
returnValue |= (uint)(ReadByte(fromBuffer, 8, readBitOffset) << 8);
numberOfBits -= 8;
readBitOffset += 8;
if (numberOfBits <= 8)
{
uint r = ReadByte(fromBuffer, numberOfBits, readBitOffset);
r <<= 16;
returnValue |= r;
return returnValue;
}
returnValue |= (uint)(ReadByte(fromBuffer, 8, readBitOffset) << 16);
numberOfBits -= 8;
readBitOffset += 8;
returnValue |= (uint)(ReadByte(fromBuffer, numberOfBits, readBitOffset) << 24);
#if BIGENDIAN
// reorder bytes
return
((returnValue & 0xff000000) >> 24) |
((returnValue & 0x00ff0000) >> 8) |
((returnValue & 0x0000ff00) << 8) |
((returnValue & 0x000000ff) << 24);
#else
return returnValue;
#endif
}
//[CLSCompliant(false)]
//public static ulong ReadUInt64(byte[] fromBuffer, int numberOfBits, int readBitOffset)
/// <summary>
/// Writes an unsigned 16 bit integer
/// </summary>
[CLSCompliant(false)]
public static void WriteUInt16(ushort source, int numberOfBits, byte[] destination, int destinationBitOffset)
{
if (numberOfBits == 0)
return;
NetException.Assert((numberOfBits >= 0 && numberOfBits <= 16), "numberOfBits must be between 0 and 16");
#if BIGENDIAN
// reorder bytes
uint intSource = source;
intSource = ((intSource & 0x0000ff00) >> 8) | ((intSource & 0x000000ff) << 8);
source = (ushort)intSource;
#endif
if (numberOfBits <= 8)
{
NetBitWriter.WriteByte((byte)source, numberOfBits, destination, destinationBitOffset);
return;
}
NetBitWriter.WriteByte((byte)source, 8, destination, destinationBitOffset);
numberOfBits -= 8;
if (numberOfBits > 0)
NetBitWriter.WriteByte((byte)(source >> 8), numberOfBits, destination, destinationBitOffset + 8);
}
/// <summary>
/// Writes the specified number of bits into a byte array
/// </summary>
[CLSCompliant(false)]
public static int WriteUInt32(uint source, int numberOfBits, byte[] destination, int destinationBitOffset)
{
#if BIGENDIAN
// reorder bytes
source = ((source & 0xff000000) >> 24) |
((source & 0x00ff0000) >> 8) |
((source & 0x0000ff00) << 8) |
((source & 0x000000ff) << 24);
#endif
int returnValue = destinationBitOffset + numberOfBits;
if (numberOfBits <= 8)
{
NetBitWriter.WriteByte((byte)source, numberOfBits, destination, destinationBitOffset);
return returnValue;
}
NetBitWriter.WriteByte((byte)source, 8, destination, destinationBitOffset);
destinationBitOffset += 8;
numberOfBits -= 8;
if (numberOfBits <= 8)
{
NetBitWriter.WriteByte((byte)(source >> 8), numberOfBits, destination, destinationBitOffset);
return returnValue;
}
NetBitWriter.WriteByte((byte)(source >> 8), 8, destination, destinationBitOffset);
destinationBitOffset += 8;
numberOfBits -= 8;
if (numberOfBits <= 8)
{
NetBitWriter.WriteByte((byte)(source >> 16), numberOfBits, destination, destinationBitOffset);
return returnValue;
}
NetBitWriter.WriteByte((byte)(source >> 16), 8, destination, destinationBitOffset);
destinationBitOffset += 8;
numberOfBits -= 8;
NetBitWriter.WriteByte((byte)(source >> 24), numberOfBits, destination, destinationBitOffset);
return returnValue;
}
/// <summary>
/// Writes the specified number of bits into a byte array
/// </summary>
[CLSCompliant(false)]
public static int WriteUInt64(ulong source, int numberOfBits, byte[] destination, int destinationBitOffset)
{
#if BIGENDIAN
source = ((source & 0xff00000000000000L) >> 56) |
((source & 0x00ff000000000000L) >> 40) |
((source & 0x0000ff0000000000L) >> 24) |
((source & 0x000000ff00000000L) >> 8) |
((source & 0x00000000ff000000L) << 8) |
((source & 0x0000000000ff0000L) << 24) |
((source & 0x000000000000ff00L) << 40) |
((source & 0x00000000000000ffL) << 56);
#endif
int returnValue = destinationBitOffset + numberOfBits;
if (numberOfBits <= 8)
{
NetBitWriter.WriteByte((byte)source, numberOfBits, destination, destinationBitOffset);
return returnValue;
}
NetBitWriter.WriteByte((byte)source, 8, destination, destinationBitOffset);
destinationBitOffset += 8;
numberOfBits -= 8;
if (numberOfBits <= 8)
{
NetBitWriter.WriteByte((byte)(source >> 8), numberOfBits, destination, destinationBitOffset);
return returnValue;
}
NetBitWriter.WriteByte((byte)(source >> 8), 8, destination, destinationBitOffset);
destinationBitOffset += 8;
numberOfBits -= 8;
if (numberOfBits <= 8)
{
NetBitWriter.WriteByte((byte)(source >> 16), numberOfBits, destination, destinationBitOffset);
return returnValue;
}
NetBitWriter.WriteByte((byte)(source >> 16), 8, destination, destinationBitOffset);
destinationBitOffset += 8;
numberOfBits -= 8;
if (numberOfBits <= 8)
{
NetBitWriter.WriteByte((byte)(source >> 24), numberOfBits, destination, destinationBitOffset);
return returnValue;
}
NetBitWriter.WriteByte((byte)(source >> 24), 8, destination, destinationBitOffset);
destinationBitOffset += 8;
numberOfBits -= 8;
if (numberOfBits <= 8)
{
NetBitWriter.WriteByte((byte)(source >> 32), numberOfBits, destination, destinationBitOffset);
return returnValue;
}
NetBitWriter.WriteByte((byte)(source >> 32), 8, destination, destinationBitOffset);
destinationBitOffset += 8;
numberOfBits -= 8;
if (numberOfBits <= 8)
{
NetBitWriter.WriteByte((byte)(source >> 40), numberOfBits, destination, destinationBitOffset);
return returnValue;
}
NetBitWriter.WriteByte((byte)(source >> 40), 8, destination, destinationBitOffset);
destinationBitOffset += 8;
numberOfBits -= 8;
if (numberOfBits <= 8)
{
NetBitWriter.WriteByte((byte)(source >> 48), numberOfBits, destination, destinationBitOffset);
return returnValue;
}
NetBitWriter.WriteByte((byte)(source >> 48), 8, destination, destinationBitOffset);
destinationBitOffset += 8;
numberOfBits -= 8;
if (numberOfBits <= 8)
{
NetBitWriter.WriteByte((byte)(source >> 56), numberOfBits, destination, destinationBitOffset);
return returnValue;
}
NetBitWriter.WriteByte((byte)(source >> 56), 8, destination, destinationBitOffset);
destinationBitOffset += 8;
numberOfBits -= 8;
return returnValue;
}
//
// Variable size
//
/// <summary>
/// Write Base128 encoded variable sized unsigned integer
/// </summary>
/// <returns>number of bytes written</returns>
[CLSCompliant(false)]
public static int WriteVariableUInt32(byte[] intoBuffer, int offset, uint value)
{
int retval = 0;
uint num1 = (uint)value;
while (num1 >= 0x80)
{
intoBuffer[offset + retval] = (byte)(num1 | 0x80);
num1 = num1 >> 7;
retval++;
}
intoBuffer[offset + retval] = (byte)num1;
return retval + 1;
}
/// <summary>
/// Reads a UInt32 written using WriteUnsignedVarInt(); will increment offset!
/// </summary>
[CLSCompliant(false)]
public static uint ReadVariableUInt32(byte[] buffer, ref int offset)
{
int num1 = 0;
int num2 = 0;
while (true)
{
NetException.Assert(num2 != 0x23, "Bad 7-bit encoded integer");
byte num3 = buffer[offset++];
num1 |= (num3 & 0x7f) << (num2 & 0x1f);
num2 += 7;
if ((num3 & 0x80) == 0)
return (uint)num1;
}
}
}
}