SRMP-Public/SRMP/Lidgren.Network/NetUnreliableSequencedReceiver.cs
2023-05-29 22:23:11 +02:00

33 lines
808 B
C#

using System;
namespace Lidgren.Network
{
internal sealed class NetUnreliableSequencedReceiver : NetReceiverChannelBase
{
private int m_lastReceivedSequenceNumber = -1;
public NetUnreliableSequencedReceiver(NetConnection connection)
: base(connection)
{
}
internal override void ReceiveMessage(NetIncomingMessage msg)
{
int nr = msg.m_sequenceNumber;
// ack no matter what
m_connection.QueueAck(msg.m_receivedMessageType, nr);
int relate = NetUtility.RelativeSequenceNumber(nr, m_lastReceivedSequenceNumber + 1);
if (relate < 0)
{
m_connection.m_statistics.MessageDropped();
m_peer.LogVerbose("Received message #" + nr + " DROPPING DUPLICATE");
return; // drop if late
}
m_lastReceivedSequenceNumber = nr;
m_peer.ReleaseMessage(msg);
}
}
}