131 lines
4.5 KiB
C#
131 lines
4.5 KiB
C#
using MonomiPark.SlimeRancher.Regions;
|
|
using SRMultiplayer.Packets;
|
|
using System;
|
|
using System.Collections.Generic;
|
|
using System.Linq;
|
|
using System.Text;
|
|
using System.Threading.Tasks;
|
|
using UnityEngine;
|
|
|
|
namespace SRMultiplayer.Networking
|
|
{
|
|
public class NetworkDrone : MonoBehaviour
|
|
{
|
|
public Drone Drone;
|
|
public NetworkRegion Region;
|
|
|
|
public bool IsLocal { get { return Region.IsLocal; } }
|
|
|
|
private RegionMember m_RegionMember;
|
|
private float m_MovementUpdateTimer;
|
|
private Vector3 m_ActualPosition;
|
|
private Vector3 m_LatestPosition;
|
|
private Vector3 m_PreviousPosition;
|
|
private Quaternion m_ActualRotation;
|
|
private Quaternion m_LatestRotation;
|
|
private Quaternion m_PreviousRotation;
|
|
private float m_LatestPositionTime;
|
|
private float m_InterpolationPeriod = 0.1f;
|
|
|
|
private void Awake()
|
|
{
|
|
m_RegionMember = GetComponent<RegionMember>();
|
|
}
|
|
|
|
private void OnDestroy()
|
|
{
|
|
Region.OnBecameOwner -= OnBecameOwner;
|
|
}
|
|
|
|
private void OnBecameOwner()
|
|
{
|
|
Drone.plexer.ForceRethink();
|
|
}
|
|
|
|
private void Start()
|
|
{
|
|
Region.OnBecameOwner += OnBecameOwner;
|
|
|
|
m_LatestPosition = transform.position;
|
|
m_LatestPositionTime = Time.time + m_InterpolationPeriod;
|
|
m_PreviousPosition = m_LatestPosition;
|
|
m_ActualPosition = m_LatestPosition;
|
|
m_LatestRotation = transform.rotation;
|
|
m_PreviousRotation = m_LatestRotation;
|
|
m_ActualRotation = m_LatestRotation;
|
|
}
|
|
|
|
private void Update()
|
|
{
|
|
if (IsLocal)
|
|
{
|
|
m_MovementUpdateTimer -= Time.deltaTime;
|
|
if (m_MovementUpdateTimer <= 0)
|
|
{
|
|
if (Vector3.Distance(m_ActualPosition, transform.position) > 0.1f || Vector3.Distance(m_ActualRotation.eulerAngles, transform.eulerAngles) > 0.1f)
|
|
{
|
|
m_LatestPosition = transform.position;
|
|
m_LatestPositionTime = Time.time + m_InterpolationPeriod;
|
|
m_PreviousPosition = m_LatestPosition;
|
|
m_ActualPosition = m_LatestPosition;
|
|
m_LatestRotation = transform.rotation;
|
|
m_PreviousRotation = m_LatestRotation;
|
|
m_ActualRotation = m_LatestRotation;
|
|
|
|
m_MovementUpdateTimer = 0.1f;
|
|
new PacketDronePosition()
|
|
{
|
|
ID = Drone.droneModel.siteId,
|
|
Position = transform.position,
|
|
Rotation = transform.rotation
|
|
}.Send(Lidgren.Network.NetDeliveryMethod.Unreliable);
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{
|
|
float t = 1.0f - ((m_LatestPositionTime - Time.time) / m_InterpolationPeriod);
|
|
m_ActualPosition = Vector3.Lerp(m_PreviousPosition, m_LatestPosition, t);
|
|
transform.position = m_ActualPosition;
|
|
|
|
m_ActualRotation = Quaternion.Slerp(m_PreviousRotation, m_LatestRotation, t);
|
|
transform.rotation = m_ActualRotation;
|
|
}
|
|
}
|
|
|
|
public void PositionRotationUpdate(Vector3 pos, Quaternion rot, bool immediate)
|
|
{
|
|
if (Vector3.Distance(pos, m_ActualPosition) > 10f) // Teleport detection
|
|
{
|
|
immediate = true;
|
|
}
|
|
if (!immediate)
|
|
{
|
|
m_LatestPosition = pos;
|
|
m_LatestPositionTime = Time.time + m_InterpolationPeriod;
|
|
m_PreviousPosition = m_ActualPosition;
|
|
|
|
m_LatestRotation = rot;
|
|
m_PreviousRotation = m_ActualRotation;
|
|
}
|
|
else
|
|
{
|
|
m_LatestPosition = pos;
|
|
m_LatestPositionTime = Time.time + m_InterpolationPeriod;
|
|
m_PreviousPosition = pos;
|
|
m_ActualPosition = pos;
|
|
transform.position = m_ActualPosition;
|
|
|
|
m_PreviousRotation = rot;
|
|
m_LatestRotation = rot;
|
|
m_ActualRotation = rot;
|
|
transform.rotation = rot;
|
|
}
|
|
|
|
if (m_RegionMember != null && m_RegionMember.hibernating)
|
|
{
|
|
m_RegionMember.UpdateRegionMembership(true);
|
|
}
|
|
}
|
|
}
|
|
}
|