SRMP-Public/SRMP/Networking/NetworkPlayerAmmo.cs
2023-05-29 22:23:11 +02:00

18 lines
564 B
C#

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace SRMultiplayer.Networking
{
public class NetworkPlayerAmmo : Ammo
{
public byte ID;
public NetworkPlayerAmmo(byte id, HashSet<Identifiable.Id> potentialAmmo, int numSlots, int usableSlots, Predicate<Identifiable.Id>[] slotPreds, Func<Identifiable.Id, int, int> slotMaxCountFunction) : base(potentialAmmo, numSlots, usableSlots, slotPreds, slotMaxCountFunction)
{
ID = id;
}
}
}