18 lines
564 B
C#
18 lines
564 B
C#
using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace SRMultiplayer.Networking
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{
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public class NetworkPlayerAmmo : Ammo
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{
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public byte ID;
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public NetworkPlayerAmmo(byte id, HashSet<Identifiable.Id> potentialAmmo, int numSlots, int usableSlots, Predicate<Identifiable.Id>[] slotPreds, Func<Identifiable.Id, int, int> slotMaxCountFunction) : base(potentialAmmo, numSlots, usableSlots, slotPreds, slotMaxCountFunction)
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{
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ID = id;
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}
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}
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}
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