81 lines
No EOL
2.5 KiB
C#
81 lines
No EOL
2.5 KiB
C#
using HarmonyLib;
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using SRMultiplayer.Networking;
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using SRMultiplayer.Packets;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using UnityEngine;
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namespace SRMultiplayer.Patches
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{
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[HarmonyPatch(typeof(SlimeEat))]
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[HarmonyPatch("Produce")]
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class SlimeEat_Produce
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{
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static bool Prefix(SlimeEat __instance, int count)
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{
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if (!Globals.IsMultiplayer || Globals.HandlePacket) return true;
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var netActor = __instance.GetComponent<NetworkActor>();
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if (netActor != null && netActor.IsLocal)
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{
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new PacketActorFX()
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{
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ID = netActor.ID,
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Type = (byte)PacketActorFX.FXType.SlimeProduceFX,
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Count = count
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}.Send();
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return true;
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}
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return false;
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}
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}
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[HarmonyPatch(typeof(SlimeEat))]
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[HarmonyPatch("EatAndProduce")]
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class SlimeEat_EatAndProduce
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{
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static void Prefix(SlimeEat __instance, GameObject target, SlimeDiet.EatMapEntry em, bool immediateMode, bool skipDelays, bool skipProduction)
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{
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if (!Globals.IsMultiplayer || Globals.HandlePacket) return;
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var netActor = __instance.GetComponent<NetworkActor>();
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if (netActor != null && netActor.IsLocal)
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{
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if (!immediateMode)
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{
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new PacketActorFX()
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{
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ID = netActor.ID,
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Type = em.isFavorite ? (byte)PacketActorFX.FXType.SlimeEatFavoriteFX : (byte)PacketActorFX.FXType.SlimeEatFX,
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}.Send();
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}
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}
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}
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}
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[HarmonyPatch(typeof(SlimeEat))]
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[HarmonyPatch("EatAndTransform")]
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class SlimeEat_EatAndTransform
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{
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static void Prefix(SlimeEat __instance, GameObject target, SlimeDiet.EatMapEntry em, bool immediateMode)
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{
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if (!Globals.IsMultiplayer || Globals.HandlePacket) return;
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var netActor = __instance.GetComponent<NetworkActor>();
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if (netActor != null && netActor.IsLocal)
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{
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if (!immediateMode)
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{
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new PacketActorFX()
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{
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ID = netActor.ID,
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Type = (byte)PacketActorFX.FXType.SlimeTransformFX,
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}.Send();
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}
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}
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}
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}
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} |