24 lines
730 B
C#
24 lines
730 B
C#
using Lidgren.Network;
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using SRMultiplayer.Networking;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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namespace SRMultiplayer.Packets
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{
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public interface IPacket
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{
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PacketType GetPacketType();
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/// <summary>
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/// Searilizes the given packet item
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/// </summary>
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/// <param name="om">Outgoing Message that the packet should be added to</param>
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void Serialize(NetOutgoingMessage om);
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/// <summary>
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/// Deserializes the given packet item
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/// </summary>
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/// <param name="om">Incoming Message that the packet should be deserialized from</param>
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void Deserialize(NetIncomingMessage im);
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}
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}
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