19 lines
474 B
C#
19 lines
474 B
C#
using Lidgren.Network;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace SRMultiplayer.Packets
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{
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[Packet(PacketType.WorldSwitchActivate)]
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public class PacketWorldSwitchActivate : Packet
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{
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public string ID;
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public byte State;
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public PacketWorldSwitchActivate() { }
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public PacketWorldSwitchActivate(NetIncomingMessage im) { Deserialize(im); }
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}
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}
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