42 lines
1.1 KiB
C#
42 lines
1.1 KiB
C#
using Lidgren.Network;
|
|
using System;
|
|
using System.Collections.Generic;
|
|
using System.Linq;
|
|
using System.Text;
|
|
using System.Threading.Tasks;
|
|
|
|
namespace SRMultiplayer.Packets
|
|
{
|
|
[Packet(PacketType.ExchangePrepareDaily)]
|
|
public class PacketExchangePrepareDaily : Packet
|
|
{
|
|
public List<string> pendingOfferRancherIds { get; set; }
|
|
|
|
public PacketExchangePrepareDaily() { }
|
|
public PacketExchangePrepareDaily(NetIncomingMessage im) { Deserialize(im); }
|
|
|
|
public override void Serialize(NetOutgoingMessage om)
|
|
{
|
|
base.Serialize(om);
|
|
|
|
om.Write(pendingOfferRancherIds.Count);
|
|
foreach (var pending in pendingOfferRancherIds)
|
|
{
|
|
om.Write(pending);
|
|
}
|
|
}
|
|
|
|
public override void Deserialize(NetIncomingMessage im)
|
|
{
|
|
base.Deserialize(im);
|
|
|
|
pendingOfferRancherIds = new List<string>();
|
|
|
|
int pendingCount = im.ReadInt32();
|
|
for (int i = 0; i < pendingCount; i++)
|
|
{
|
|
pendingOfferRancherIds.Add(im.ReadString());
|
|
}
|
|
}
|
|
}
|
|
}
|