SRMP-Public/SRMP/Packets/Players/PacketPlayerFX.cs
2023-05-29 22:23:11 +02:00

32 lines
683 B
C#

using Lidgren.Network;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace SRMultiplayer.Packets
{
[Packet(PacketType.PlayerFX)]
public class PacketPlayerFX : Packet
{
public enum FXType
{
VacAudio,
Vac,
Airburst,
CaptureFailed,
Capture,
Shoot,
DestroyOnVac,
JetpackAudio,
}
public byte ID;
public byte Type;
public bool Enable;
public PacketPlayerFX() { }
public PacketPlayerFX(NetIncomingMessage im) { Deserialize(im); }
}
}