SRMP-Public/SRMP/Packets/Actors/PacketActorResourceState.cs
2023-05-29 22:23:11 +02:00

21 lines
543 B
C#

using Lidgren.Network;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace SRMultiplayer.Packets
{
[Packet(PacketType.ActorResourceState)]
public class PacketActorResourceState : Packet
{
public int ID;
public byte State;
public double ProgressTime;
public bool PreparingToRelease;
public PacketActorResourceState() { }
public PacketActorResourceState(NetIncomingMessage im) { Deserialize(im); }
}
}