SRMP-Public/SRMP/Packets/Exchanges/PacketExchangeTryAccept.cs
2023-05-29 22:23:11 +02:00

19 lines
465 B
C#

using Lidgren.Network;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace SRMultiplayer.Packets
{
[Packet(PacketType.ExchangeTryAccept)]
public class PacketExchangeTryAccept : Packet
{
public byte Type;
public ushort ID;
public PacketExchangeTryAccept() { }
public PacketExchangeTryAccept(NetIncomingMessage im) { Deserialize(im); }
}
}