19 lines
444 B
C#
19 lines
444 B
C#
using Lidgren.Network;
|
|
using System;
|
|
using System.Collections.Generic;
|
|
using System.Linq;
|
|
using System.Text;
|
|
using System.Threading.Tasks;
|
|
|
|
namespace SRMultiplayer.Packets
|
|
{
|
|
[Packet(PacketType.DroneActive)]
|
|
public class PacketDroneActive : Packet
|
|
{
|
|
public string ID;
|
|
public bool Enabled;
|
|
|
|
public PacketDroneActive() { }
|
|
public PacketDroneActive(NetIncomingMessage im) { Deserialize(im); }
|
|
}
|
|
}
|