32 lines
683 B
C#
32 lines
683 B
C#
using Lidgren.Network;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace SRMultiplayer.Packets
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{
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[Packet(PacketType.PlayerFX)]
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public class PacketPlayerFX : Packet
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{
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public enum FXType
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{
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VacAudio,
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Vac,
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Airburst,
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CaptureFailed,
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Capture,
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Shoot,
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DestroyOnVac,
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JetpackAudio,
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}
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public byte ID;
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public byte Type;
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public bool Enable;
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public PacketPlayerFX() { }
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public PacketPlayerFX(NetIncomingMessage im) { Deserialize(im); }
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}
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}
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