21 lines
		
	
	
	
		
			536 B
		
	
	
	
		
			C#
		
	
	
	
	
	
			
		
		
	
	
			21 lines
		
	
	
	
		
			536 B
		
	
	
	
		
			C#
		
	
	
	
	
	
using Lidgren.Network;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace SRMultiplayer.Packets
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{
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    [Packet(PacketType.ActorResourceAttach)]
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    public class PacketActorResourceAttach : Packet
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    {
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        public string PlotID;
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        public int ID;
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        public int ResourceID;
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        public int JointIndex;
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        public PacketActorResourceAttach() { }
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        public PacketActorResourceAttach(NetIncomingMessage im) { Deserialize(im); }
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    }
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}
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