Fixed bug where network status log would be sent repeatedly when not connected and added threshold for value change.
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parent
0cdffd891b
commit
836389942f
2 changed files with 8 additions and 5 deletions
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@ -32,7 +32,7 @@ namespace SafeExamBrowser.Server.Requests
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{
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{
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var json = new JObject
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var json = new JObject
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{
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{
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["text"] = network != default ? $"<wlan> {network.Name}: {network.Status}, {network.SignalStrength}%" : "<wlan> not connected",
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["text"] = $"<wlan> {(network != default ? $"{network.Name}: {network.Status}, {network.SignalStrength}%" : "not connected")}",
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["timestamp"] = DateTime.Now.ToUnixTimestamp(),
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["timestamp"] = DateTime.Now.ToUnixTimestamp(),
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["type"] = LogLevel.Info.ToLogType()
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["type"] = LogLevel.Info.ToLogType()
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};
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};
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@ -432,17 +432,18 @@ namespace SafeExamBrowser.Server
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{
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{
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try
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try
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{
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{
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var connected = status.IsOnline;
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var value = Convert.ToInt32(status.BatteryCharge * 100);
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var value = Convert.ToInt32(status.BatteryCharge * 100);
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var statusChanged = powerSupplyConnected != status.IsOnline;
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var valueChanged = powerSupplyValue != value;
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if (powerSupplyConnected != connected || powerSupplyValue != value)
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if (statusChanged || valueChanged)
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{
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{
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var request = new PowerSupplyRequest(api, httpClient, logger, parser, settings);
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var request = new PowerSupplyRequest(api, httpClient, logger, parser, settings);
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var success = request.TryExecute(status, powerSupplyConnected, powerSupplyValue, out var message);
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var success = request.TryExecute(status, powerSupplyConnected, powerSupplyValue, out var message);
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if (success)
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if (success)
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{
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{
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powerSupplyConnected = connected;
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powerSupplyConnected = status.IsOnline;
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powerSupplyValue = value;
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powerSupplyValue = value;
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}
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}
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else
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else
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@ -464,8 +465,10 @@ namespace SafeExamBrowser.Server
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try
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try
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{
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{
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var network = networkAdapter.GetWirelessNetworks().FirstOrDefault(n => n.Status == ConnectionStatus.Connected);
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var network = networkAdapter.GetWirelessNetworks().FirstOrDefault(n => n.Status == ConnectionStatus.Connected);
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var statusChanged = network == default && wirelessNetworkValue != NOT_CONNECTED;
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var valueChanged = network != default && Math.Abs(network.SignalStrength - wirelessNetworkValue) >= 5;
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if (network?.SignalStrength != wirelessNetworkValue)
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if (statusChanged || valueChanged)
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{
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{
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var request = new NetworkAdapterRequest(api, httpClient, logger, parser, settings);
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var request = new NetworkAdapterRequest(api, httpClient, logger, parser, settings);
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var success = request.TryExecute(network, out var message);
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var success = request.TryExecute(network, out var message);
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