/* * Copyright (c) 2024 ETH Zürich, IT Services * * This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ using System.Windows; using System.Windows.Interop; using System.Windows.Media; namespace SafeExamBrowser.UserInterface.Shared.Utilities { /// /// WPF works with device-independent pixels. These methods are required to transform /// such values to their absolute, device-specific pixel values and vice versa. /// /// Source: https://stackoverflow.com/questions/3286175/how-do-i-convert-a-wpf-size-to-physical-pixels /// public static class VisualExtensions { public static Vector TransformToPhysical(this Visual visual, double x, double y) { var matrix = default(Matrix); var source = PresentationSource.FromVisual(visual); if (source != null) { matrix = source.CompositionTarget.TransformToDevice; } else { using (var newSource = new HwndSource(new HwndSourceParameters())) { matrix = newSource.CompositionTarget.TransformToDevice; } } return matrix.Transform(new Vector(x, y)); } public static Vector TransformFromPhysical(this Visual visual, double x, double y) { var matrix = default(Matrix); var source = PresentationSource.FromVisual(visual); if (source != null) { matrix = source.CompositionTarget.TransformFromDevice; } else { using (var newSource = new HwndSource(new HwndSourceParameters())) { matrix = newSource.CompositionTarget.TransformFromDevice; } } return matrix.Transform(new Vector(x, y)); } } }