seb-win-refactoring/SafeExamBrowser.SystemComponents.Contracts/Audio/IAudio.cs

63 lines
1.7 KiB
C#

/*
* Copyright (c) 2020 ETH Zürich, Educational Development and Technology (LET)
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/.
*/
using SafeExamBrowser.SystemComponents.Contracts.Audio.Events;
namespace SafeExamBrowser.SystemComponents.Contracts.Audio
{
/// <summary>
/// Defines the functionality of the audio system component.
/// </summary>
public interface IAudio : ISystemComponent
{
/// <summary>
/// The full name of the audio device, or an empty string if not available.
/// </summary>
string DeviceFullName { get; }
/// <summary>
/// The short audio device name, or an empty string if not available.
/// </summary>
string DeviceShortName { get; }
/// <summary>
/// Indicates whether an audio output device is available.
/// </summary>
bool HasOutputDevice { get; }
/// <summary>
/// Indicates whether the audio output is currently muted.
/// </summary>
bool OutputMuted { get; }
/// <summary>
/// The current audio output volume.
/// </summary>
double OutputVolume { get; }
/// <summary>
/// Fired when the volume of the audio device has changed.
/// </summary>
event VolumeChangedEventHandler VolumeChanged;
/// <summary>
/// Mutes the currently active audio device.
/// </summary>
void Mute();
/// <summary>
/// Unmutes the currently active audio device.
/// </summary>
void Unmute();
/// <summary>
/// Sets the volume of the currently active audio device to the given value.
/// </summary>
void SetVolume(double value);
}
}