seb-win-refactoring/SafeExamBrowser.SystemComponents/Audio.cs

217 lines
5.8 KiB
C#

/*
* Copyright (c) 2019 ETH Zürich, Educational Development and Technology (LET)
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/.
*/
using System;
using System.Collections.Generic;
using System.Linq;
using NAudio.CoreAudioApi;
using SafeExamBrowser.Contracts.Configuration.Settings;
using SafeExamBrowser.Contracts.I18n;
using SafeExamBrowser.Contracts.Logging;
using SafeExamBrowser.Contracts.SystemComponents;
using SafeExamBrowser.Contracts.UserInterface.Shell;
namespace SafeExamBrowser.SystemComponents
{
public class Audio : ISystemComponent<ISystemAudioControl>
{
private readonly object @lock = new object();
private AudioSettings settings;
private MMDevice audioDevice;
private string audioDeviceShortName;
private List<ISystemAudioControl> controls;
private float originalVolume;
private ILogger logger;
private IText text;
public Audio(AudioSettings settings, ILogger logger, IText text)
{
this.controls = new List<ISystemAudioControl>();
this.settings = settings;
this.logger = logger;
this.text = text;
}
public void Initialize()
{
if (TryLoadAudioDevice())
{
InitializeAudioDevice();
InitializeSettings();
}
else
{
logger.Warn("Could not find an active audio device!");
}
}
public void Register(ISystemAudioControl control)
{
control.MuteRequested += Control_MuteRequested;
control.VolumeSelected += Control_VolumeSelected;
lock (@lock)
{
controls.Add(control);
}
UpdateControls();
}
public void Terminate()
{
if (audioDevice != default(MMDevice))
{
RevertSettings();
FinalizeAudioDevice();
}
foreach (var control in controls)
{
control.Close();
}
}
private bool TryLoadAudioDevice()
{
using (var enumerator = new MMDeviceEnumerator())
{
if (enumerator.HasDefaultAudioEndpoint(DataFlow.Render, Role.Console))
{
audioDevice = enumerator.GetDefaultAudioEndpoint(DataFlow.Render, Role.Console);
}
else
{
audioDevice = enumerator.EnumerateAudioEndPoints(DataFlow.Render, DeviceState.Active).FirstOrDefault();
}
}
return audioDevice != default(MMDevice);
}
private void InitializeAudioDevice()
{
logger.Info($"Found '{audioDevice}' to be the active audio device.");
audioDevice.AudioEndpointVolume.OnVolumeNotification += AudioEndpointVolume_OnVolumeNotification;
audioDeviceShortName = audioDevice.FriendlyName.Length > 25 ? audioDevice.FriendlyName.Split(' ').First() : audioDevice.FriendlyName;
logger.Info("Started monitoring the audio device.");
}
private void FinalizeAudioDevice()
{
audioDevice.AudioEndpointVolume.OnVolumeNotification -= AudioEndpointVolume_OnVolumeNotification;
audioDevice.Dispose();
logger.Info("Stopped monitoring the audio device.");
}
private void InitializeSettings()
{
if (settings.InitializeVolume)
{
originalVolume = audioDevice.AudioEndpointVolume.MasterVolumeLevelScalar;
logger.Info($"Saved original volume of {Math.Round(originalVolume * 100)}%.");
audioDevice.AudioEndpointVolume.MasterVolumeLevelScalar = settings.InitialVolume / 100f;
logger.Info($"Set initial volume to {settings.InitialVolume}%.");
}
if (settings.MuteAudio)
{
audioDevice.AudioEndpointVolume.Mute = true;
logger.Info("Muted audio device.");
}
}
private void RevertSettings()
{
if (settings.InitializeVolume)
{
audioDevice.AudioEndpointVolume.MasterVolumeLevelScalar = originalVolume;
logger.Info($"Reverted volume to original value of {Math.Round(originalVolume * 100)}%.");
}
if (settings.MuteAudio)
{
audioDevice.AudioEndpointVolume.Mute = false;
logger.Info("Unmuted audio device.");
}
}
private void AudioEndpointVolume_OnVolumeNotification(AudioVolumeNotificationData data)
{
lock (@lock)
{
var info = BuildInfoText(data.MasterVolume, data.Muted);
logger.Debug($"Volume is set to {data.MasterVolume * 100}%, audio device is {(data.Muted ? "muted" : "not muted")}.");
foreach (var control in controls)
{
control.OutputDeviceMuted = data.Muted;
control.OutputDeviceVolume = data.MasterVolume;
control.SetInformation(info);
}
}
}
private void Control_MuteRequested(bool mute)
{
audioDevice.AudioEndpointVolume.Mute = mute;
}
private void Control_VolumeSelected(double volume)
{
audioDevice.AudioEndpointVolume.MasterVolumeLevelScalar = (float) volume;
}
private void UpdateControls()
{
lock (@lock)
{
try
{
if (audioDevice != default(MMDevice))
{
var info = BuildInfoText(audioDevice.AudioEndpointVolume.MasterVolumeLevelScalar, audioDevice.AudioEndpointVolume.Mute);
foreach (var control in controls)
{
control.HasOutputDevice = true;
control.OutputDeviceMuted = audioDevice.AudioEndpointVolume.Mute;
control.OutputDeviceName = audioDevice.FriendlyName;
control.OutputDeviceVolume = audioDevice.AudioEndpointVolume.MasterVolumeLevelScalar;
control.SetInformation(info);
}
}
else
{
foreach (var control in controls)
{
control.HasOutputDevice = false;
control.SetInformation(text.Get(TextKey.SystemControl_AudioDeviceNotFound));
}
}
}
catch (Exception e)
{
logger.Error("Failed to update audio device status!", e);
}
}
}
private string BuildInfoText(float volume, bool muted)
{
var info = text.Get(muted ? TextKey.SystemControl_AudioDeviceInfoMuted : TextKey.SystemControl_AudioDeviceInfo);
info = info.Replace("%%NAME%%", audioDeviceShortName);
info = info.Replace("%%VOLUME%%", Convert.ToString(Math.Round(volume * 100)));
return info;
}
}
}