217 lines
5.8 KiB
C#
217 lines
5.8 KiB
C#
/*
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* Copyright (c) 2019 ETH Zürich, Educational Development and Technology (LET)
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*
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* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/.
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*/
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using NAudio.CoreAudioApi;
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using SafeExamBrowser.Contracts.Configuration.Settings;
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using SafeExamBrowser.Contracts.I18n;
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using SafeExamBrowser.Contracts.Logging;
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using SafeExamBrowser.Contracts.SystemComponents;
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using SafeExamBrowser.Contracts.UserInterface.Shell;
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namespace SafeExamBrowser.SystemComponents
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{
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public class Audio : ISystemComponent<ISystemAudioControl>
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{
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private readonly object @lock = new object();
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private AudioSettings settings;
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private MMDevice audioDevice;
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private string audioDeviceShortName;
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private List<ISystemAudioControl> controls;
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private float originalVolume;
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private ILogger logger;
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private IText text;
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public Audio(AudioSettings settings, ILogger logger, IText text)
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{
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this.controls = new List<ISystemAudioControl>();
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this.settings = settings;
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this.logger = logger;
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this.text = text;
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}
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public void Initialize()
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{
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if (TryLoadAudioDevice())
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{
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InitializeAudioDevice();
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InitializeSettings();
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}
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else
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{
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logger.Warn("Could not find an active audio device!");
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}
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}
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public void Register(ISystemAudioControl control)
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{
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control.MuteRequested += Control_MuteRequested;
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control.VolumeSelected += Control_VolumeSelected;
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lock (@lock)
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{
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controls.Add(control);
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}
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UpdateControls();
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}
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public void Terminate()
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{
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if (audioDevice != default(MMDevice))
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{
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RevertSettings();
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FinalizeAudioDevice();
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}
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foreach (var control in controls)
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{
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control.Close();
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}
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}
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private bool TryLoadAudioDevice()
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{
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using (var enumerator = new MMDeviceEnumerator())
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{
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if (enumerator.HasDefaultAudioEndpoint(DataFlow.Render, Role.Console))
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{
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audioDevice = enumerator.GetDefaultAudioEndpoint(DataFlow.Render, Role.Console);
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}
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else
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{
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audioDevice = enumerator.EnumerateAudioEndPoints(DataFlow.Render, DeviceState.Active).FirstOrDefault();
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}
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}
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return audioDevice != default(MMDevice);
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}
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private void InitializeAudioDevice()
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{
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logger.Info($"Found '{audioDevice}' to be the active audio device.");
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audioDevice.AudioEndpointVolume.OnVolumeNotification += AudioEndpointVolume_OnVolumeNotification;
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audioDeviceShortName = audioDevice.FriendlyName.Length > 25 ? audioDevice.FriendlyName.Split(' ').First() : audioDevice.FriendlyName;
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logger.Info("Started monitoring the audio device.");
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}
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private void FinalizeAudioDevice()
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{
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audioDevice.AudioEndpointVolume.OnVolumeNotification -= AudioEndpointVolume_OnVolumeNotification;
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audioDevice.Dispose();
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logger.Info("Stopped monitoring the audio device.");
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}
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private void InitializeSettings()
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{
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if (settings.InitializeVolume)
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{
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originalVolume = audioDevice.AudioEndpointVolume.MasterVolumeLevelScalar;
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logger.Info($"Saved original volume of {Math.Round(originalVolume * 100)}%.");
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audioDevice.AudioEndpointVolume.MasterVolumeLevelScalar = settings.InitialVolume / 100f;
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logger.Info($"Set initial volume to {settings.InitialVolume}%.");
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}
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if (settings.MuteAudio)
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{
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audioDevice.AudioEndpointVolume.Mute = true;
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logger.Info("Muted audio device.");
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}
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}
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private void RevertSettings()
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{
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if (settings.InitializeVolume)
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{
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audioDevice.AudioEndpointVolume.MasterVolumeLevelScalar = originalVolume;
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logger.Info($"Reverted volume to original value of {Math.Round(originalVolume * 100)}%.");
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}
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if (settings.MuteAudio)
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{
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audioDevice.AudioEndpointVolume.Mute = false;
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logger.Info("Unmuted audio device.");
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}
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}
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private void AudioEndpointVolume_OnVolumeNotification(AudioVolumeNotificationData data)
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{
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lock (@lock)
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{
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var info = BuildInfoText(data.MasterVolume, data.Muted);
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logger.Debug($"Volume is set to {data.MasterVolume * 100}%, audio device is {(data.Muted ? "muted" : "not muted")}.");
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foreach (var control in controls)
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{
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control.OutputDeviceMuted = data.Muted;
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control.OutputDeviceVolume = data.MasterVolume;
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control.SetInformation(info);
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}
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}
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}
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private void Control_MuteRequested(bool mute)
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{
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audioDevice.AudioEndpointVolume.Mute = mute;
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}
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private void Control_VolumeSelected(double volume)
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{
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audioDevice.AudioEndpointVolume.MasterVolumeLevelScalar = (float) volume;
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}
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private void UpdateControls()
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{
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lock (@lock)
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{
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try
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{
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if (audioDevice != default(MMDevice))
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{
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var info = BuildInfoText(audioDevice.AudioEndpointVolume.MasterVolumeLevelScalar, audioDevice.AudioEndpointVolume.Mute);
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foreach (var control in controls)
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{
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control.HasOutputDevice = true;
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control.OutputDeviceMuted = audioDevice.AudioEndpointVolume.Mute;
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control.OutputDeviceName = audioDevice.FriendlyName;
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control.OutputDeviceVolume = audioDevice.AudioEndpointVolume.MasterVolumeLevelScalar;
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control.SetInformation(info);
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}
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}
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else
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{
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foreach (var control in controls)
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{
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control.HasOutputDevice = false;
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control.SetInformation(text.Get(TextKey.SystemControl_AudioDeviceNotFound));
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}
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}
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}
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catch (Exception e)
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{
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logger.Error("Failed to update audio device status!", e);
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}
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}
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}
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private string BuildInfoText(float volume, bool muted)
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{
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var info = text.Get(muted ? TextKey.SystemControl_AudioDeviceInfoMuted : TextKey.SystemControl_AudioDeviceInfo);
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info = info.Replace("%%NAME%%", audioDeviceShortName);
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info = info.Replace("%%VOLUME%%", Convert.ToString(Math.Round(volume * 100)));
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return info;
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}
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}
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}
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