20 lines
476 B
C#
20 lines
476 B
C#
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using Lidgren.Network;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace SRMultiplayer.Packets
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{
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[Packet(PacketType.DroneStationEnabled)]
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public class PacketDroneStationEnabled : Packet
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{
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public string ID;
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public bool Enabled;
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public PacketDroneStationEnabled() { }
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public PacketDroneStationEnabled(NetIncomingMessage im) { Deserialize(im); }
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}
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}
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