Moved the Console in with the other console files

This commit is contained in:
Twirlbug 2023-06-27 00:30:52 -05:00
parent a4847b13b5
commit 3a899a79f1
2 changed files with 10 additions and 1 deletions

View file

@ -51,6 +51,9 @@ namespace SRMultiplayer
input.RedrawInputLine(); input.RedrawInputLine();
} }
// //
// Text has been entered into the console // Text has been entered into the console
// Run it as a console command // Run it as a console command
@ -213,6 +216,7 @@ namespace SRMultiplayer
} }
} }
break; break;
} }
} }

View file

@ -75,6 +75,7 @@
<ItemGroup> <ItemGroup>
<Reference Include="0Harmony"> <Reference Include="0Harmony">
<HintPath>C:\Program Files\Epic Games\SlimeRancher\SlimeRancher_Data\Managed\0Harmony.dll</HintPath> <HintPath>C:\Program Files\Epic Games\SlimeRancher\SlimeRancher_Data\Managed\0Harmony.dll</HintPath>
<Private>False</Private>
</Reference> </Reference>
<Reference Include="Assembly-CSharp_publicized"> <Reference Include="Assembly-CSharp_publicized">
<HintPath>..\Libs\Assembly-CSharp_publicized.dll</HintPath> <HintPath>..\Libs\Assembly-CSharp_publicized.dll</HintPath>
@ -91,6 +92,7 @@
<Reference Include="Newtonsoft.Json, Version=9.0.0.0, Culture=neutral, PublicKeyToken=30ad4fe6b2a6aeed, processorArchitecture=MSIL"> <Reference Include="Newtonsoft.Json, Version=9.0.0.0, Culture=neutral, PublicKeyToken=30ad4fe6b2a6aeed, processorArchitecture=MSIL">
<SpecificVersion>False</SpecificVersion> <SpecificVersion>False</SpecificVersion>
<HintPath>..\Libs\Newtonsoft.Json.dll</HintPath> <HintPath>..\Libs\Newtonsoft.Json.dll</HintPath>
<Private>False</Private>
</Reference> </Reference>
<Reference Include="SRML, Version=0.1.8.2, Culture=neutral, processorArchitecture=MSIL"> <Reference Include="SRML, Version=0.1.8.2, Culture=neutral, processorArchitecture=MSIL">
<SpecificVersion>False</SpecificVersion> <SpecificVersion>False</SpecificVersion>
@ -113,6 +115,7 @@
<Reference Include="UnityCoreMod, Version=1.0.0.0, Culture=neutral, processorArchitecture=MSIL"> <Reference Include="UnityCoreMod, Version=1.0.0.0, Culture=neutral, processorArchitecture=MSIL">
<SpecificVersion>False</SpecificVersion> <SpecificVersion>False</SpecificVersion>
<HintPath>C:\Program Files\Epic Games\SlimeRancher\SlimeRancher_Data\Managed\UnityCoreMod.dll</HintPath> <HintPath>C:\Program Files\Epic Games\SlimeRancher\SlimeRancher_Data\Managed\UnityCoreMod.dll</HintPath>
<Private>False</Private>
</Reference> </Reference>
<Reference Include="UnityEngine"> <Reference Include="UnityEngine">
<HintPath>C:\Program Files\Epic Games\SlimeRancher\SlimeRancher_Data\Managed\UnityEngine.dll</HintPath> <HintPath>C:\Program Files\Epic Games\SlimeRancher\SlimeRancher_Data\Managed\UnityEngine.dll</HintPath>
@ -128,6 +131,7 @@
</Reference> </Reference>
<Reference Include="UnityEngine.CoreModule"> <Reference Include="UnityEngine.CoreModule">
<HintPath>C:\Program Files\Epic Games\SlimeRancher\SlimeRancher_Data\Managed\UnityEngine.CoreModule.dll</HintPath> <HintPath>C:\Program Files\Epic Games\SlimeRancher\SlimeRancher_Data\Managed\UnityEngine.CoreModule.dll</HintPath>
<Private>False</Private>
</Reference> </Reference>
<Reference Include="UnityEngine.IMGUIModule"> <Reference Include="UnityEngine.IMGUIModule">
<HintPath>C:\Program Files\Epic Games\SlimeRancher\SlimeRancher_Data\Managed\UnityEngine.IMGUIModule.dll</HintPath> <HintPath>C:\Program Files\Epic Games\SlimeRancher\SlimeRancher_Data\Managed\UnityEngine.IMGUIModule.dll</HintPath>
@ -484,12 +488,13 @@
<DependentUpon>AssemblyInfo.tt</DependentUpon> <DependentUpon>AssemblyInfo.tt</DependentUpon>
</Compile> </Compile>
<Compile Include="SRMP.cs" /> <Compile Include="SRMP.cs" />
<Compile Include="SRMPConsole.cs" /> <Compile Include="Console\SRMPConsole.cs" />
<Compile Include="TestUI.cs" /> <Compile Include="TestUI.cs" />
<Compile Include="UserData.cs" /> <Compile Include="UserData.cs" />
<Compile Include="Utils.cs" /> <Compile Include="Utils.cs" />
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<Content Include="Console\Console Commands.txt" />
<Content Include="modinfo.tt"> <Content Include="modinfo.tt">
<Generator>TextTemplatingFileGenerator</Generator> <Generator>TextTemplatingFileGenerator</Generator>
<LastGenOutput>modinfo.json</LastGenOutput> <LastGenOutput>modinfo.json</LastGenOutput>