SRMP-Public/SRMP/Patches/Patch_PuzzleSlot.cs
2023-05-29 22:23:11 +02:00

27 lines
No EOL
654 B
C#

using HarmonyLib;
using MonomiPark.SlimeRancher.DataModel;
using SRMultiplayer.Networking;
using SRMultiplayer.Packets;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace SRMultiplayer.Patches
{
[HarmonyPatch(typeof(PuzzleSlot))]
[HarmonyPatch("ActivateOnFill")]
class PuzzleSlot_ActivateOnFill
{
static void Prefix(PuzzleSlot __instance)
{
if (!Globals.IsMultiplayer || Globals.HandlePacket) return;
new PacketPuzzleSlotFilled()
{
ID = __instance.id
}.Send();
}
}
}