SRMP-Public/SRMP/Patches/Patch_SlimeRandomMove.cs
2023-05-29 22:23:11 +02:00

22 lines
No EOL
573 B
C#

using HarmonyLib;
using SRMultiplayer.Networking;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace SRMultiplayer.Patches
{
[HarmonyPatch(typeof(SlimeRandomMove))]
[HarmonyPatch("Action")]
class SlimeRandomMove_Action
{
static bool Prefix(SlimeRandomMove __instance)
{
if (!Globals.IsMultiplayer || Globals.HandlePacket) return true;
var netActor = __instance.GetComponent<NetworkActor>();
return (netActor != null && netActor.IsLocal);
}
}
}