29 lines
616 B
C#
29 lines
616 B
C#
using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace SRMultiplayer
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{
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/// <summary>
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/// Used marking the game time movement status
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/// </summary>
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public enum PauseState
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{
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Pause,
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Playing
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}
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/// <summary>
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/// Handles basic user data to be used for connection communication
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/// Uesr ID, mod count and dlc checkers
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/// </summary>
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[Serializable]
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public struct UserData
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{
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public Guid UUID;
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public bool CheckDLC;
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public List<string> IgnoredMods;
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}
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}
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