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<Compile Include="Lidgren.Network\NetTime.cs" />
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<Compile Include="Lidgren.Network\NetTuple.cs" />
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<Compile Include="Lidgren.Network\NetUnreliableSenderChannel.cs" />
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<Compile Include="Lidgren.Network\NetUnreliableSequencedReceiver.cs" />
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<Compile Include="Lidgren.Network\NetUnreliableUnorderedReceiver.cs" />
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<Compile Include="Lidgren.Network\NetUPnP.cs" />
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<Compile Include="Lidgren.Network\NetUtility.cs" />
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<Compile Include="Lidgren.Network\Platform\PlatformAndroid.cs" />
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<Compile Include="Lidgren.Network\Platform\PlatformConstrained.cs" />
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<Compile Include="Lidgren.Network\Platform\PlatformUnityExtras.cs" />
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<Compile Include="Lidgren.Network\Platform\PlatformWin32.cs" />
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<Compile Include="Lidgren.Network\Platform\PlatformWinRT.cs" />
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<Compile Include="MainSRML.cs" />
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<Compile Include="MainStandalone.cs" />
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2023-07-05 02:52:32 +02:00
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<Compile Include="Networking\Communication\NetworkClient.cs" />
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<Compile Include="Networking\Communication\NetworkHandlerClient.cs" />
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<Compile Include="Networking\Communication\NetworkHandlerServer.cs" />
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<Compile Include="Networking\Communication\NetworkServer.cs" />
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2023-05-29 22:23:11 +02:00
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<Compile Include="Networking\NetworkAccessDoor.cs" />
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<Compile Include="Networking\NetworkActor.cs" />
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<Compile Include="Networking\NetworkAmmo.cs" />
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<Compile Include="Networking\NetworkClientUI.cs" />
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<Compile Include="Networking\NetworkDirectedActorSpawner.cs" />
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<Compile Include="Networking\NetworkDrone.cs" />
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<Compile Include="Networking\NetworkDroneAmmo.cs" />
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<Compile Include="Networking\NetworkExchangeAcceptor.cs" />
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<Compile Include="Networking\NetworkFireColumn.cs" />
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<Compile Include="Networking\NetworkGadgetSite.cs" />
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<Compile Include="Networking\NetworkGordo.cs" />
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<Compile Include="Networking\NetworkHostUI.cs" />
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<Compile Include="Networking\NetworkKookadobaPatchNode.cs" />
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<Compile Include="Networking\NetworkLandplot.cs" />
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<Compile Include="Networking\NetworkMasterServer.cs" />
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<Compile Include="Networking\NetworkNutcracker.cs" />
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<Compile Include="Networking\NetworkPlayer.Animation.cs" />
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<Compile Include="Networking\NetworkPlayer.cs" />
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<Compile Include="Networking\NetworkPlayerAmmo.cs" />
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<Compile Include="Networking\NetworkPlayerDisplayOnMap.cs" />
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<Compile Include="Networking\NetworkPlayerSave.cs" />
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<Compile Include="Networking\NetworkPuzzleSlot.cs" />
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<Compile Include="Networking\NetworkRaceTrigger.cs" />
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<Compile Include="Networking\NetworkRegion.cs" />
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<Compile Include="Networking\NetworkSpawnResource.cs" />
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<Compile Include="Networking\NetworkTreasurePod.cs" />
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<Compile Include="Networking\NetworkWorldStateMasterSwitch.cs" />
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<Compile Include="Packets\AccessDoors\PacketAccessDoors.cs" />
|
2023-07-05 02:52:32 +02:00
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<Compile Include="Packets\Actors\PacketPlayerAnimation.cs" />
|
2023-05-29 22:23:11 +02:00
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<Compile Include="Packets\Exchanges\PacketExchangeClear.cs" />
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<Compile Include="Packets\Exchanges\PacketExchangeOffer.cs" />
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<Compile Include="Packets\Exchanges\PacketExchangeOffers.cs" />
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<Compile Include="Packets\Exchanges\PacketExchangePrepareDaily.cs" />
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<Compile Include="Packets\Exchanges\PacketExchangeTryAccept.cs" />
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<Compile Include="Packets\Gadgets\PacketGadgetAdd.cs" />
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<Compile Include="Packets\Gadgets\PacketGadgetAddBlueprint.cs" />
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<Compile Include="Packets\Gadgets\PacketGadgetEchoNetTime.cs" />
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<Compile Include="Packets\Gadgets\PacketGadgetRemove.cs" />
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<Compile Include="Packets\Gadgets\PacketGadgetRotation.cs" />
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<Compile Include="Packets\Gadgets\PacketGadgetSpend.cs" />
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<Compile Include="Packets\Gadgets\PacketGadgetRefinerySpend.cs" />
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<Compile Include="Packets\Gordos\PacketGordos.cs" />
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<Compile Include="Packets\AccessDoors\PacketAccessDoorOpen.cs" />
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<Compile Include="Packets\Gadgets\PacketGadgets.cs" />
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<Compile Include="Packets\Fashions\PacketFashionAttach.cs" />
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<Compile Include="Packets\Fashions\PacketFashionDetachAll.cs" />
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<Compile Include="Packets\Gadgets\PacketGadgetSpawn.cs" />
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<Compile Include="Packets\LandPlots\PacketLandPlotSiloAmmoAdd.cs" />
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<Compile Include="Packets\LandPlots\PacketLandPlotSiloAmmoClear.cs" />
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<Compile Include="Packets\LandPlots\PacketLandPlotSiloAmmoRemove.cs" />
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<Compile Include="Packets\Gadgets\PacketGadgetExtractorUpdate.cs" />
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<Compile Include="Packets\Drones\PacketDroneAmmoAdd.cs" />
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<Compile Include="Packets\Drones\PacketDroneAmmoRemove.cs" />
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<Compile Include="Packets\Drones\PacketDroneAmmoClear.cs" />
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<Compile Include="Packets\Drones\PacketDroneAnimation.cs" />
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<Compile Include="Packets\Drones\PacketDronePrograms.cs" />
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<Compile Include="Packets\Drones\PacketDroneLiquid.cs" />
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<Compile Include="Packets\Drones\PacketDroneStationEnabled.cs" />
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<Compile Include="Packets\Drones\PacketDronePosition.cs" />
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<Compile Include="Packets\Drones\PacketDroneActive.cs" />
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<Compile Include="Packets\Actors\PacketActorAttach.cs" />
|
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<Compile Include="Packets\Actors\PacketActorResourceState.cs" />
|
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<Compile Include="Packets\Actors\PacketActors.cs" />
|
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<Compile Include="Packets\Actors\PacketActorReproduceTime.cs" />
|
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<Compile Include="Packets\Actors\PacketActorFeral.cs" />
|
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<Compile Include="Packets\Actors\PacketActorEmotions.cs" />
|
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<Compile Include="Packets\Gadgets\PacketGadgetTurrets.cs" />
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<Compile Include="Packets\Gadgets\PacketGadgetSnareAttach.cs" />
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<Compile Include="Packets\Gadgets\PacketGadgetSnareGordo.cs" />
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<Compile Include="Packets\Gordos\PacketGordoEat.cs" />
|
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<Compile Include="Packets\Oasis\PacketOasis.cs" />
|
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<Compile Include="Packets\Oasis\PacketOasisLive.cs" />
|
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<Compile Include="Packets\FireColumn\PacketFireColumnActivate.cs" />
|
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|
<Compile Include="Packets\FireColumn\PacketFireStormMode.cs" />
|
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<Compile Include="Packets\Others\PacketGingerAction.cs" />
|
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|
<Compile Include="Packets\Others\PacketGingerAttach.cs" />
|
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<Compile Include="Packets\Others\PacketKookadobaAction.cs" />
|
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|
<Compile Include="Packets\Actors\PacketActorFX.cs" />
|
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|
<Compile Include="Packets\Others\PacketKookadobaAttach.cs" />
|
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<Compile Include="Packets\Players\PacketPlayerChat.cs" />
|
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|
<Compile Include="Packets\Race\PacketRaceActivate.cs" />
|
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<Compile Include="Packets\Race\PacketRaceEnd.cs" />
|
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|
<Compile Include="Packets\Race\PacketRaceTime.cs" />
|
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|
<Compile Include="Packets\Race\PacketRaceTrigger.cs" />
|
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|
<Compile Include="Packets\World\PacketWorldCredits.cs" />
|
|
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|
|
<Compile Include="Packets\TreasurePods\PacketTreasurePods.cs" />
|
|
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|
<Compile Include="Packets\TreasurePods\PacketTreasurePodOpen.cs" />
|
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|
<Compile Include="Packets\World\PacketWorldDecorizerSetting.cs" />
|
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<Compile Include="Packets\World\PacketWorldMailRead.cs" />
|
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<Compile Include="Packets\World\PacketWorldMailSend.cs" />
|
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<Compile Include="Packets\World\PacketWorldMarketPrices.cs" />
|
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<Compile Include="Packets\World\PacketWorldMarketSold.cs" />
|
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|
<Compile Include="Packets\World\PacketWorldDecorizer.cs" />
|
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|
<Compile Include="Packets\Players\PacketPlayerCurrencyDisplay.cs" />
|
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|
<Compile Include="Packets\World\PacketWorldSwitches.cs" />
|
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|
<Compile Include="Packets\World\PacketWorldSelectPalette.cs" />
|
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<Compile Include="Packets\World\PacketWorldSwitchActivate.cs" />
|
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|
<Compile Include="Packets\PuzzleSlots\PacketPuzzleGateActivate.cs" />
|
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|
<Compile Include="Packets\Players\PacketPlayerCurrency.cs" />
|
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|
<Compile Include="Packets\Players\PacketPlayerUpgradeUnlock.cs" />
|
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|
<Compile Include="Packets\World\PacketWorldKey.cs" />
|
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|
<Compile Include="Packets\World\PacketWorldMapUnlock.cs" />
|
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|
<Compile Include="Packets\Players\PacketPlayerUpgrade.cs" />
|
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|
<Compile Include="Packets\Pedia\PacketPediaShowPopup.cs" />
|
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|
<Compile Include="Packets\Pedia\PacketPediaUnlock.cs" />
|
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|
<Compile Include="Packets\World\PacketWorldProgress.cs" />
|
|
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|
<Compile Include="Packets\PuzzleSlots\PacketPuzzleSlotFilled.cs" />
|
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|
<Compile Include="Packets\PuzzleSlots\PacketPuzzleSlots.cs" />
|
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<Compile Include="Packets\World\PacketWorldFastForward.cs" />
|
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|
<Compile Include="Packets\World\PacketWorldTime.cs" />
|
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|
<Compile Include="Packets\_Classes\IPacket.cs" />
|
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<Compile Include="Packets\_Classes\Packet.cs" />
|
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<Compile Include="Packets\_Classes\PacketAttribute.cs" />
|
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<Compile Include="Packets\_Classes\PacketType.cs" />
|
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<Compile Include="Packets\Actors\PacketActorDestroy.cs" />
|
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|
<Compile Include="Packets\Actors\PacketActorOwner.cs" />
|
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<Compile Include="Packets\Actors\PacketActorPosition.cs" />
|
|
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|
<Compile Include="Packets\Actors\PacketActorSpawn.cs" />
|
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<Compile Include="Packets\FX\PacketGlobalFX.cs" />
|
|
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|
|
<Compile Include="Packets\FX\PacketIncinerateFX.cs" />
|
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|
|
<Compile Include="Packets\LandPlots\PacketLandPlotAsh.cs" />
|
|
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|
<Compile Include="Packets\LandPlots\PacketLandPlotCollect.cs" />
|
|
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|
<Compile Include="Packets\LandPlots\PacketLandPlotFeederSpeed.cs" />
|
|
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|
|
<Compile Include="Packets\LandPlots\PacketLandPlotPlantGarden.cs" />
|
|
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|
|
<Compile Include="Packets\LandPlots\PacketLandPlotReplace.cs" />
|
|
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|
<Compile Include="Packets\LandPlots\PacketLandplots.cs" />
|
|
|
|
|
<Compile Include="Packets\LandPlots\PacketLandPlotSiloInsert.cs" />
|
|
|
|
|
<Compile Include="Packets\LandPlots\PacketLandPlotSiloRemove.cs" />
|
|
|
|
|
<Compile Include="Packets\LandPlots\PacketLandPlotSiloSlot.cs" />
|
|
|
|
|
<Compile Include="Packets\LandPlots\PacketLandPlotStartCollection.cs" />
|
|
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|
|
<Compile Include="Packets\LandPlots\PacketLandPlotUpgrade.cs" />
|
|
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|
|
<Compile Include="Packets\FX\PacketPlayAudio.cs" />
|
|
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|
|
<Compile Include="Packets\Players\PacketPlayerFX.cs" />
|
|
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|
<Compile Include="Packets\Players\PacketPlayerJoined.cs" />
|
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|
<Compile Include="Packets\Players\PacketPlayerLeft.cs" />
|
|
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|
<Compile Include="Packets\Players\PacketPlayerLoaded.cs" />
|
|
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|
<Compile Include="Packets\Players\PacketPlayerPosition.cs" />
|
|
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|
|
<Compile Include="Packets\Regions\PacketRegionChange.cs" />
|
|
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|
|
<Compile Include="Packets\Regions\PacketRegionOwner.cs" />
|
|
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|
|
<Compile Include="Packets\World\PacketWorldData.cs" />
|
|
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|
<Compile Include="Patches\Patch_AccessDoor.cs" />
|
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<Compile Include="Patches\Patch_Ammo.cs" />
|
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<Compile Include="Patches\Patch_AttachFashions.cs" />
|
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<Compile Include="Patches\Patch_BaseUI.cs" />
|
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<Compile Include="Patches\Patch_DecorizerStorage.cs" />
|
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|
<Compile Include="Patches\Patch_DestroyOnTouching.cs" />
|
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|
<Compile Include="Patches\Patch_DirectedActorSpawner.cs" />
|
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|
<Compile Include="Patches\Patch_Drone.cs" />
|
|
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<Compile Include="Patches\Patch_DroneAnimator.cs" />
|
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|
<Compile Include="Patches\Patch_DroneGadget.cs" />
|
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<Compile Include="Patches\Patch_DroneProgram.cs" />
|
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|
<Compile Include="Patches\Patch_DroneStationAnimator.cs" />
|
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|
<Compile Include="Patches\Patch_DroneStationBattery.cs" />
|
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|
<Compile Include="Patches\Patch_DroneSubbehaviourRest.cs" />
|
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|
<Compile Include="Patches\Patch_EchoNet.cs" />
|
|
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|
<Compile Include="Patches\Patch_EconomyDirector.cs" />
|
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|
<Compile Include="Patches\Patch_ExchangeAcceptor.cs" />
|
|
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|
<Compile Include="Patches\Patch_ExchangeBreakOnImpact.cs" />
|
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|
<Compile Include="Patches\Patch_ExchangeDirector.cs" />
|
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|
<Compile Include="Patches\Patch_Extractor.cs" />
|
|
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<Compile Include="Patches\Patch_FashionPod.cs" />
|
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<Compile Include="Patches\Patch_FireColumn.cs" />
|
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|
<Compile Include="Patches\Patch_FireStormActivator.cs" />
|
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<Compile Include="Patches\Patch_GadgetChickenCloner.cs" />
|
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<Compile Include="Patches\Patch_GadgetDirector.cs" />
|
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|
<Compile Include="Patches\Patch_GadgetSite.cs" />
|
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|
<Compile Include="Patches\Patch_GardenCatcher.cs" />
|
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|
<Compile Include="Patches\Patch_AchievementsDirector.cs" />
|
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|
<Compile Include="Patches\Patch_AutoSaveDirector.cs" />
|
|
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|
<Compile Include="Patches\Patch_EnergyJetpack.cs" />
|
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|
<Compile Include="Patches\Patch_FillableAshSource.cs" />
|
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|
<Compile Include="Patches\Patch_GameModel.cs" />
|
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|
<Compile Include="Patches\Patch_GingerPatchNode.cs" />
|
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|
<Compile Include="Patches\Patch_GordoEat.cs" />
|
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|
<Compile Include="Patches\Patch_GordoSnare.cs" />
|
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<Compile Include="Patches\Patch_HydroTurret.cs" />
|
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<Compile Include="Patches\Patch_Identifiable.cs" />
|
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|
<Compile Include="Patches\Patch_Incinerate.cs" />
|
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<Compile Include="Patches\Patch_IntorUI.cs" />
|
|
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|
<Compile Include="Patches\Patch_KookadobaPatchNode.cs" />
|
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<Compile Include="Patches\Patch_LandPlot.cs" />
|
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|
<Compile Include="Patches\Patch_LandPlotLocation.cs" />
|
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<Compile Include="Patches\Patch_MailDirector.cs" />
|
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|
<Compile Include="Patches\Patch_NutCracker.cs" />
|
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|
<Compile Include="Patches\Patch_Oasis.cs" />
|
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|
<Compile Include="Patches\Patch_PauseFix.cs" />
|
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|
<Compile Include="Patches\Patch_PauseMenu.cs" />
|
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|
<Compile Include="Patches\Patch_PediaDirector.cs" />
|
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|
<Compile Include="Patches\Patch_PediaModel.cs" />
|
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|
<Compile Include="Patches\Patch_PhaseSiteDirector.cs" />
|
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|
<Compile Include="Patches\Patch_PlaceGadgetUI.cs" />
|
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|
<Compile Include="Patches\Patch_PlayerModel.cs" />
|
|
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|
<Compile Include="Patches\Patch_PlayerState.cs" />
|
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|
<Compile Include="Patches\Patch_PlortCollector.cs" />
|
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|
<Compile Include="Patches\Patch_ProgressDirector.cs" />
|
|
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|
<Compile Include="Patches\Patch_PuzzleGateActivator.cs" />
|
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|
<Compile Include="Patches\Patch_PuzzleSlot.cs" />
|
|
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|
|
<Compile Include="Patches\Patch_QuicksilverAmmoReplacer.cs" />
|
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|
<Compile Include="Patches\Patch_QuicksilverEnergyCheckpoint.cs" />
|
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|
<Compile Include="Patches\Patch_QuicksilverEnergyGenerator.cs" />
|
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|
<Compile Include="Patches\Patch_QuicksilverEnergyReplacer.cs" />
|
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|
<Compile Include="Patches\Patch_QuicksilverPlortCollector.cs" />
|
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|
<Compile Include="Patches\Patch_RanchCellFastForwarder.cs" />
|
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|
<Compile Include="Patches\Patch_RanchModel.cs" />
|
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|
<Compile Include="Patches\Patch_Region.cs" />
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|
<Compile Include="Patches\Patch_Reproduce.cs" />
|
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|
<Compile Include="Patches\Patch_ResourceCycle.cs" />
|
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|
<Compile Include="Patches\Patch_ScorePlort.cs" />
|
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|
<Compile Include="Patches\Patch_SECTR_CharacterAudio.cs" />
|
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|
<Compile Include="Patches\Patch_SiloCatcher.cs" />
|
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|
<Compile Include="Patches\Patch_SiloStorage.cs" />
|
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|
<Compile Include="Patches\Patch_SiloStorageActivator.cs" />
|
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|
<Compile Include="Patches\Patch_SlimeEat.cs" />
|
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|
<Compile Include="Patches\Patch_SlimeEatAsh.cs" />
|
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|
<Compile Include="Patches\Patch_SlimeEatWater.cs" />
|
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|
<Compile Include="Patches\Patch_SlimeFeeder.cs" />
|
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2023-12-29 23:56:40 +01:00
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"$(DevEnvDir)TextTransform.exe" "$(ProjectDir)modinfo.tt"
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)
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if "$(ConfigurationName)" == "SRML" (
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"$(DevEnvDir)TextTransform.exe" "$(ProjectDir)Properties\AssemblyInfo.tt"
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"$(DevEnvDir)TextTransform.exe" "$(ProjectDir)modinfo.tt"
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